Dancer Cold valley (Dark Souls 3)
CeTO picked yesterday for an hour in the evening-I did not like is This Tycovka :)Please write tactics or in the evening who plays on the Sony label leave at the gate or just add PSN: black335b play after 19 GMT
Dancer Cold valley
PRIVA
PRIVA
http://ru.darksouls.wikia.com/wiki/%D0%A2%D0%B0%D0%BD%D1%86%D0%BE%D0%B2%D1%89%D0%B8%D1%86%D0%B0_%D0%A5%D0%BE%D0%BB%D0%BE%D0%B4%D0%BD%D0%BE%D0%B9_%D0%B4%D0%BE%D0%BB%D0%B8%D0%BD%D1%8B
Yes, what fucking tactics, rifts, block, all the bosses are exactly the same, I understand IORM requires there to run through the locations, weapons to find and to read, or a tree, but damn, regular physical brain is the boss here does not require
Sanya Pronkin
Yes, what fucking tactics, rifts, block, all the bosses are exactly the same, I understand IORM requires there to run through the locations, weapons to find and to read, or a tree, but damn, regular physical brain is the boss here does not require
No need to exaggerate. By this logic, Dark Souls just do the basic game, and blame only the player and his hurry. The dancer is really difficult. And not the fact that you need to collect the souls of giants as in the case of Indicom of X2 (like to this guess - really XS) and the fact that it is very smooth and because of this, for the most part unpredictable strikes, complicating the selection of timing for dodging, and shields play.
Author: No for her tactics as such. Will only one thing - a habit, understanding its movements. Even if the video will show and tell you about all museth, not until you feel nothing helps.
I can only say that she is vulnerable to lightning. In the first phase (until she pulls out a second blade) is a very dangerous thing its capture, this phase is easy enough, and the animation of preparing to capture very clear. Then, you begin to sweat =)
In the second phase (and the fight) it is advisable to stay at a close/medium range.
The perfect time to strike in the second phase:
1) When she is pulling the first blade of fire, then blade of darkness. After that you can apply a lot of damage.
2) When she has a fiery sword with force into the ground (a couple of seconds)
3) !IN ANY CASE! not to run on it after the jump and bump in the ground, as it immediately hits a roundhouse.
BUT it's all on paper, once again, you have to get used to her.
When it starts to spin you can wait behind a pillar, from the rest of the bumps can be easy to evade.
Very clever of you to lay the link from which I took the picture)
about the fact that New game + is not for everyone there will be well XS in bradburn have me ng + + + + +
the rest of the place markers at the gate
Got her mage is pretty easy. But the magician actually slow the bosses are easily killed.
You can try to shoot from a bow. And she is vulnerable to bleeding and wonder Roy is working well for her.
Ogyr4ig
When I took her bow in both hands, her varied style of combat, the techniques have become adequate to the threat: a drastic and far more attacks, a quick reduction in the distance and so I find it easier, eventually, began to maul a person her ass katana than onions tickle.
pochtipushkin wrote:
3) !IN ANY CASE! not to run on it after the jump and bump in the ground, as it immediately hits a roundhouse.
On the contrary, after she would wave with a reversal is also 2-3 seconds for her to deal blows.
By the way the question arose, as to call for help is clear, but how to leave the challenge to a duel? Or just invading with the red eye?
Ogyr4ig
So, a red piece of chalk where to get? and how to become bezanim spirit?
I just like XS here online arranged
Castly
Red near Rozari Covenant, and the spirit can be mad, joining the Covenant uh... don't remember the name. Next, in the village of the undead you can find it...