The problem with the launch (Doom (2016))
Downloaded the toy, trying to run what he told me :Configured log listener print-redirect tags
Added print structured log listener-redirect
Added structured log listener mp-cloud-gobbler
2016-08-10T18:21:34.413+03:00 LOG: Process started
Winsock Initialized
------ Initializing File System ------
Current search path:
- C:/Users/Дима/Documents/My Games/id Software/DOOM/base/
- D:/Steam/steamapps/common/DOOM/base/
------ File System initialized.
------ Command Line ------
D:\Steam\steamapps\common\DOOM\DOOMx64.exe
2016-08-10T18:21:34.424+03:00 LOG: Command Line: D:\Steam\steamapps\common\DOOM\DOOMx64.exe
------ CPU Information ------
1 CPU package, 4 physical cores, 4 logical cores
2793 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
4080 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
initializing resource container gameresources_002.patch
idLib::SetProduction( PROD_PRODUCTION )
------- Initializing renderSystem --------
PreliminaryRenderSetup
---registered window class
---registered fake window class
---registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
----- GL_Init -----
----- GPU Details -----
Vendor : NVIDIA Corporation
GPU : GeForce GTX 460/PCIe/SSE2
Driver : 4.4.0
dedicated video memory : 1024MB
total video memory : 1024MB
available video memory : 764MB
OpenGL version 4.4
GLSL version: 4.4
X..GL_ARB_shader_clock not found
X..GL_ARB_clip_control not found
DOOMx64.exe @ 0x59ccf50d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a55930( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a45bbd( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f318ba( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f2df0c( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f395c3( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f34cd0( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59821bc9( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x584e233b( ) + bytes () : __glewVertexAttrib2fvARB( )
DOOMx64.exe @ 0x59c852ee( ) + bytes () : GetGameSystemInterface( )
kernel32.dll @ 0x77a8652d( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x77cbc541( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.
Dumped console text to C:\Users\Дима\Documents\My Games\id SoftwareDOOM\base\ErrorLog_08-10-2016_ _06-21-37pm.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.
***************************
Okay, okay. From all this I realized that it offers me to update the driver. No problem go to geforce experience by clicking on the treasured button load driver says there is no Internet connection ( although here I am writing without problems). Went to the Nvidia website , download the driver there. Asked to download the latest version of Java downloaded but to what it led , the next time you try to download the drivers from the site, he again asked to put the latest version of Java, so I am here to do, help? and then just became sad (
NordWarrior
licesne you would say you know what. and my advice to you is spend 150 rubles and activate offline. it is not longer necessary to just shoot for pleasure.
FATAL ERROR: Loading unverified resource. Verify files with Steam or set 'devMode_enable' to allow unverified resources: resource file D:\Program Files\DOOM\base\gameresources.resources
Set cvar 'devMode_enable' to enable Dev Mode. what is the error and possible solutions
Sasha Dubovik
may Igles says that the resource is unchecked. you need to perekashivaet the incentive or set the game resolution to use third-party mods. maybe the disc d grunted
Sasha Dubovik
Were you able to solve the problem ? Appeared exactly the same.