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serdity.lis
15.07.20 10:33 pm
Mod to AI (Mass Effect 3)
Play ME3 and don't know what happened to the game. I have the feeling that AI just disappeared, but instead enemies set to the set of scripts. The enemy has been spawned, he order to go to point A. And all, nothing stops him. Shooting at him, he is one. No, it goes to the right point and nothing will change his purpose. This is not possible in tactics. That is not to push, capturing the position and ousting the enemy, they never goes on the defensive. You killed enemies until there are no new defected on, defend that position, but it's impossible for the enemies, as if by script, go to their old positionWhat is the actual question: is There a mod that fixes the AI of the enemies? Because any fight turns from shooter to Tower defense games
5 Comments
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Andrei YP
15.07.20
I also never delved into these details. Behave like the AI is initially in the M3, so still and lead. On a similar mod, not heard.
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dilat
15.07.20
serdity.lis
I suppose some justify the coders of the game - servants of the reapers are stupid and just a rod on the enemy, they say, crush a number. Cerberus - husky, in principle, so there can also be attributed. Geta - in the same machine. Like all enemies. I do not remember, honestly, who else is against us... Not that I know of, so the existence/absence of fashion can not say