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shurik-777_94 20.07.20 10:45 pm

The Uncertain: Episode 1 - The Last Quiet Day of 100% steam Achievements© (The Uncertain: Last Quiet Day)

All 32 achievements of the game.
The game can be divided into 7 chapters:
1. House
2. The Shuttle crash
3. Hospital
4. The city
5. Bar Core
6. Search laboratory
7. Laboratory

Achievements will include the reference to the Chapter numbers.

All the achievements listed in the order they are received.

All achievements can be obtained in one playthrough of the game.

The owner's manual contains plot spoilers!



0. Achievements are performed throughout the game




Meticulous
To read all the notes
Meticulous

Read all episkipos of receipt: you Must read all the notes and tablet computers in the game. A total of 12

Chapter 1. A note on the floor next to the couch in the main room of your home

Chapter 3. Tablet computer on table in room with two robots

Chapter 3. A note on the wall above the router in the server.

Chapter 4. Tablet computer on the coffee table in the room of the informant.

Chapter 4. A note on the windowsill in the room of the informant.

Chapter 5. A note on the table in the bar Core (under three posters).

Chapter 5. A note next to children's drawings in the basement of a bar Core

Chapter 6. A note on the bed in the tower of the Forester.

Chapter 7. Tablet computer on the table in the conference room.

Chapter 7. A note on the number of chairs in the living compartment of the laboratory.

Chapter 7. A note on the floor next to the beds in the living compartment of the laboratory.

Chapter 7. Tablet computer on one of the desktops in the room with the main terminal in the lab.

Don't worry, if you read the last entry, but the achievement has not popped up - you get it after you leave the lab.


Lucky
Never die
Never die.

Payment method: You shall never die until the very end of the game. Not silent in the dialogue with the police in the second Chapter (Thanks for the clarification user RG). Don't let the security drones in Chapter 6 to shoot your aerokar. Do not fall under the shots of the security turrets in Chapter 7. Other ways to die I have not found. Achievement get after leaving the lab in Chapter 7.

House

Curious
To examine the contents of the Data Disk
Curious

Production method: the Data Disk is on the boxes to the right of the dock. The achievement need to use it on an intercom.


Silent
To remain silent in the conversation with the customer
Silent

Production method: After repairing the radio will sound an incoming call on your intercom. The achievement should be three times to choose the silent when talking with a robot eating a plasma cutter. In the end, he needs to complain about possible problems with the connection and terminate the call.


I got
To calibrate a plasma cutter
I got

To calibrate a plasma cutter

Production method: the Story of the achievement. After the mini-game on calibrating a plasma cutter.


Fast charging
To use a docking station
Fast charging

To use a docking station

Production method: the Story of the achievement. Get after will be on the charging dock at the end of the first Chapter.

2 The Shuttle crash


Fasten your seat belts
To see the Shuttle crash
Fasten your seat belts

To see the Shuttle crash

Production method: the Story of the achievement. Will receive at the beginning of the second Chapter.


It might be useful.
Extract of the pilot chip memory
It might be useful.

Extract of the pilot chip memory

Delivery: once you the plot powered robot and pilot it, calling you a code to access the control panel of the Shuttle, finally out, inspect it again. It will be possible to extract the memory chip.


Now you know
To detect people
Now you know

To detect people

Production method: the Story of the achievement. Will get after opening the cargo Bay of the Shuttle.


Hands up
To be in a vulnerable position
Hands up

To be in a vulnerable position

Production method: the Story of the achievement. Get after robot, the police will take you to the sight, making sure that you have seen human corpses in the cargo Bay of the Shuttle.


Short circuit
Disconnect from the flare EMP grenades
Short circuit

Disconnect from the flare EMP grenades

Production method: the Story of the achievement. Get to the end of the second Chapter, caught in the explosion of the EMP grenade.

3. Hospital


Doubters
To Express no confidence
Doubters

To Express no confidence

Production method: the first conversation with a robot-medic in the beginning of the third Chapter, in answering his last question should state that you are forced to help the resistance against your will, by choosing the answer I have to help.


Everybody lies
Inspect the unknown object
Everybody lies

Inspect the unknown object

Production method: Need to see a cane leaning against the chair in the room with the two robots sitting at the intercom. A reference to the TV series Dr. house.


Sysadmin
Start the servers
Sysadmin

Start the servers

Production method: the Story of the achievement. Is issued after starting server at the request of the robot-invalid nick.

4. The city


The Walking Robot Among Us
Find two unusual subject
The Walking Robot Among Us

Find two unusual subject

Production method: inspect the yellow car in front of the house of the informant and the cap of Clementine, located in the alley on the left. A reference to games from Telltale Games.


Trick or treat?
Trick or treat?
Trick or treat?

Production method: Double-tap to the far left door on the ground floor of the building in which the informant lives.


Annoying
Knock on the door of the apartment
Annoying

Knock on the door of the apartment

Production method: Four times to knock at the left door on the ground floor of the building in which the informant lives.


We'll go the other way
To enter the apartment of the informant
We'll go the other way

To enter the apartment of the informant

Production method: the Story of the achievement. Issued, once you get into the apartment of the informant, using the fire escape.


Not so rough and disorderly
To inspect a revolver
Not so rough and disorderly

To inspect a revolver

Production method: Need to see the gun lying in an open Desk drawer in the apartment of the informant.


Hacker
Crack the safe
Hacker

Crack the safe

Production method: the Story of the achievement. Is issued after passing the mini-game for cracking the safe in the apartment of the informant.

5. Bar Core


Accurate
To score the balls in the pool
Accurate

To score the balls in the pool

Method of receipt: to play Billiards, which is located in an abandoned bar Core, and score balls into the pockets, pressing in a timely manner specified in the mini-game button.


Oh please!
Please release it finally!
Oh please!

Please release it finally!

Method of receipt: Issued after inspection of the Central poster (pictured is a hand holding her with a tire iron) on one of the walls in the bar the Core. A reference to the game Half-Life.


Mod
To try on the hat
Mod

To try on the hat

Payment method: you Need to take and try on the hat that is hanging on the rack next to the posters.


He's still a child
To break a bottle at the bar
He's still a child

To break a bottle at the bar

Payment method: you Need to use a bottle standing on the bar in the right side bar.


Perfect pitch
Pick up AudioCD without a clue
Perfect pitch

Pick up AudioCD without a clue

Payment method: you Need to choose the right AudioCD needed to open doors in the closet, until the first hint.

The right combination of letters:


Concrete painting
Enjoy the picture
Concrete painting

Enjoy the picture

Production method: it is Necessary to examine a child's drawing with crayons on the floor in the basement bar Core.

6. Search laboratory


As
To survive in the pursuit of
As

To survive in the pursuit of

Production method: the Story of the achievement. At the beginning of the sixth Chapter, you should successfully survive aerial chase involving a security drone.


Found!
To calculate the location of the laboratory
Found!

To calculate the location of the laboratory

Production method: the Story of the achievement. It turns out after disconnecting both jamming and subsequent dialogue with Nick.


Not what it seems!
To find the entrance to the lab
Not what it seems!

To find the entrance to the lab

Production method: the Story of the achievement. It turns out in the end of Chapter 6 after activation of the electronic console with the key cards and finding hidden behind a huge boulder entrance to the laboratory.

7. Laboratory


Neat
Luggage disinfection
Neat

Luggage disinfection

Production method: the Story of the achievement. Is thrown after being hit in the camera of disinfecting and automatic procedure.


So much better!
To run the generators
So much better!

To run the generators

Production method: the Story of the achievement. Awarded on successful completion of the mini-games required to run generators.


Blade runner
To avoid sentry gun fire without assistance
Blade runner

To avoid sentry gun fire without assistance

Production method: the Achievement can be obtained in the condition that you will be able to slip past two security turrets unnoticed, and not activating the help of the security robot.

Some people recommend to synchronize the movement of the turret by a short-term occurrence under the sight of one of them, and run along the right wall, but in my opinion it is absolutely unnecessary movements.

To get to the door, not once in sight of the turrets, we quite will approach their initial motion vectors. In the left part of the room (near the guard robot) are a few boxes. Stand up for the one closest to the center of the room box, and when the right turret will unfold to the right and left, respectively, left - run to the door as soon as the field of vision of the left turret will be hidden behind the box. Run not in a straight line, but slightly offset to the center of the room. You will have enough time to stay out of sight of the turrets.

The screenshot shows the location of the protagonist and the viewing angle of the camera at the right moment to start moving.



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