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Dmitriy Evgenevich 24.07.20 12:44 am

Designation of the strike on the mini-map (Battlefield 2142)

Gentlemen, there is a question! In the game icons EMP strike and orbital bombardment mixed up (or rather not they, and the path to it in the marking on the mini-map). That is, in the context menu, selecting the desired support on the mini-map in front of the rows of the supply and call the drone will be corresponding icons, and at AMY's and orbital strike they messed up. It was easy to fix from redaktiroval multiple files in Menu_server.zip (HudElementsCommander.con, HudElementsCommanderMenuConquest.con, HudElementsCommanderMenuTitans.con, HudElementsSquadLeaderMenuConquest.con, HudElementsSquadLeaderMenuTitans.con and HudElementsSquadLeaderComm.con). And all is good, but when you take a shot on the mini-map in the center of the red hexagons are all also incorrect icons. I found these hexagons in the archives, decided that the mark combined, and consists of the hexagons and icons in the center, but I have not found. And I would like to swap, to make it as necessary.
I can suggest a solution?
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_Zuko_42_ 24.07.20

Try to restore the previous settings of all con'Ah, and then go to Menu_server.zip\Atlas\MemeAtlas.tai
and change
Spoilerly/HUD/Texture/ Ingame/Commander/tools/orbit_strike_broken.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.283203, 0.00927734, 0.0185547
Menu/HUD/Texture/ Ingame/Commander/tools/orbit_strike.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.305664, 0.00927734, 0.0185547
Menu/HUD/Texture/ Ingame/Commander/tools/force_strike_broken.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.328125, 0.00927734, 0.0185547
Menu/HUD/Texture/ Ingame/Commander/tools/force_strike.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.350586, 0.00927734, 0.0185547
on
Spoilerly/HUD/Texture/ Ingame/Commander/tools/force_strike_broken.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.283203, 0.00927734, 0.0185547
Menu/HUD/Texture/ Ingame/Commander/tools/force_strike.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.305664, 0.00927734, 0.0185547
Menu/HUD/Texture/ Ingame/Commander/tools/orbit_strike_broken.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.328125, 0.00927734, 0.0185547
Menu/HUD/Texture/ Ingame/Commander/tools/orbit_strike.tga Menu\Atlas\MemeAtlas_030.dds, 0, 0.786133, 0.350586, 0.00927734, 0.0185547

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Dmitriy Evgenevich 24.07.20

_Zuko_42_
Did worked, but had advanced weapons server in the tweak files to change the links to the tga files (icons). Thanks for the advice.
Interestingly, in the menu server all con files initially links to the tga for AMY and orbital strike is reversed, in all but HudElementsCommanderComm.con. When I returned the con files to the original state, this file I didn't touch (which I originally did not edit), and although I edited memeatlas everything works as it should. And when I HudElementsCommanderComm.con deliberately changed after that, did not notice the changes. Any idea where and/or when to use icons Amy and orbitally based on this file? It is already simple curiosity.