Drawing muscles on the texture of the suit (The Amazing Spider-Man)
And again, I decided to write an article. So, let's start.First you need to get relief from any suit, for example, Scarlet, and methodically, slowly, carefully clean out unnecessary details using the tool Finger. I did something similar for himself, and how man is not particularly greedy, share including zero textures" of the relief available to (they only see the muscles and nothing more). Bring them to the end of the article.
If you have wondered how to put muscle on the texture of the suit, then you have it ready, or almost ready.So open the texture of your suit. I took my Civil War Skin for example.
Screen 1
Now open our zero relief.
Screen 2
Go to the tab Channels copy Green channel. Switch to the texture of the costume and press paste (Ctrl+V). If what we put is less than or more texture of the costume size, then customize using the tool Free transform (Ctrl+T). The inserted layer should be on top of all the others.
Screen 3
Next, we need to change the layer style. In the screenshot on top shows you where to change it. We need this layer in the style of Soft light. When we do so, the General view is changing about that
Screenshot 4
If you do this enough, then so be it. But, I think, for my texture it looks too light. Using the burn I darkened this layer in two passes
Screenshot 5
Now ready for me. All can play such a suit. In the game he looks like this
Screenshot 6
But I just overdid the intensity of the terrain.
So, now, as I promised, links to zero texture of the terrain.
The standard, i.e. Amazing 2012https://yadi.sk/i/eem5eA7Kxhfs4
Negative Zonehttps://yadi.sk/i/Ex8jvdBFxhfpQ
Scarlet Spiderhttps://yadi.sk/i/C3LGFqKYxhgXZ
That's all.!.
5 Comments
B
Bodya Pavuk
25.07.20
Mike Gens
Thank you very much ! You're so detailed and clearly explained ! I will try to go in your footsteps