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Okischev-Vladimir 27.07.20 09:52 pm

Replacement Models (Mafia: The City of Lost Heaven)

Hello!
Recently I began purely for the sake of interest to look for a way to replace character models in the cutscenes or in the game itself. Saw a few videos on YT, so it's real.
In short, asking for your help. I absolutely do not understand all this, replaced the earlier models in some San Andreas with the folder models, in the Mafia this folder does, so ask.

Thank you!
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pekabir 27.07.20

Okischev-Vladimir wrote:
to Mafia this folder does, so ask.
archives for a start unpack prog DataXTractor. the model will be stupid to lie to dad models in the format 4DS

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Okischev-Vladimir 27.07.20

pakaur
Thank you very much for instant response!

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pekabir 27.07.20

Okischev-Vladimir
not for that. it's nice that there are still fans of this mafia

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Grandshot 27.07.20

Create full models of the characters (with bones) for the Mafia is still impossible, no one never did for 13 years of normal export scale support. Except that you can make a model based on a hierarchy of segments of a body part as a separate model and are related to each other in a certain order. Also, for example, implemented the characters in GTA 3 and other old games.

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djnc97 27.07.20

Grandshot
That's why the fucking look of these skins so I think if you make a new character models for Mafia: The City of Lost Heaven to make them in the likeness of the characters Max Peyne II ! ;-)