3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
R
Redrisk 15.10.20 04:24 pm

Patchouts to update v0.1.2.4. (translation) (Medieval Dynasty)

Patchouts to update v0.1.2.4. (translation) - October 14, 2020.

Added:
- Traders have added new items.
- The game received translation into the following languages: Russian, French, Italian, Portuguese, Portuguese (Brazil), Japanese, Czech, Turkish, Ukrainian.

- Added the ability to assign actions to "Delete," "End," "Home, etc.
- Hunting Lodge I and Fishing Hut I have added a salt-and-salt barrel.
- The ability to produce salted and dried fish (salted fish, dried fish) in the Fisherman's Lodge.
- The ability to adjust the efficiency of the production of fish, salted fish and dried fish in the Fisherman's Lodge.
- The ability to produce salty and jerky meat in the Hunting Lodge.
- The ability to adjust the efficiency of clay, salt, stone and limestone in Sarai for excavation (Excavation Shed).
- Ability to adjust the efficiency of stone, salt and iron (iron) in mine.
- The ability to adjust the effectiveness of meat, salty meat, dried meat, leather, feather, mushrooms and berries (berry) in the Hunting Lodge.
- The possibility of producing planks in woodshed.
- Ability to customize the efficiency of logs, sticks, firewood and wood boards in a wood shed.
- In the game's settings, you can change the fast-access slots when you switch from "WERTY" to A'ERTY

Restored:
- The download time of the map has been optimized.
- Various problems in quests have been fixed.
- The position of the knife of the female hunter when removing the skin from the animals.
- The position of the torch at the female npc when patrolling.
- Numerous fixes of the update of the production condition of the items.
- The size of the rewards for quests after downloading the game.
- The coins were not 100% in condition and did not add up to one pile.
- The purpose of the quest to direct peasants to work was not updated at the start.
- Update of the age of the NPC.
- The NPcs are stuck in a dormant or sitting state, should happen less often.
- Animation of the boiler's work.
Animation of the work at the furnace.
- Player's position while working at the stove.
- Restoring the state of the torch during equipment.
- The flax seeds have not been added to the merchants' inventory.
- Incorrect number of items produced by NPC in production of more than 1 piece.
- It was possible to cut down trees faster if you click quickly at a low residue of the stamina.
- The training card about the change of seasons was shown during the download.
- Taking a side quest similar to what is already in the magazine led to the replacement of the quest in the magazine with a new one.
- It was impossible to confirm changes for fields with keyboard and controller.
- In field management, grain slots have not been updated after the changes have been confirmed.
- Sometimes hunters were teleported to the center of the map.
- The problem is that the npc could not approach the workstations.
- Npc men in the fall season may not have a model due to incorrect ID clothing.
- Technological requirements for buying a bucket recipe have been changed from 5,000 points to 3,500 points.
- The problem that led to the crash was when many animals surrounded by buildings tried to escape from the player.
- A flirting quest could not be completed if the player was already married by that time.
- NPC could turn to the player during sleep and sitting.
Restoring the status of items in the chest while downloading the saved game.
- The ingestion of the fried meat scheme in Tavern II.
" The son did not return to the house after the BOY quest.
- To unlock Hunting House II required progress in construction technologies instead of Survival.
- Restoring the default layout of the keys did not work after the restart of the game.
- Some items sometimes displayed fractional values in the transfer/throw/craft window.
- Things without Freshness didn't show the price during the transfer.

Updated:
- Changed quest Night howl, now for its completion is always given a certain amount of gold.
- The animation of the pigs and piglets has been changed, they are no longer sticking out of the walls of the piggery.
- Reduced endurance consumption when running.
- Reducing the cost of the stamina in the inspector's mode.
- Traders now have a random number of goods.
- The capacity of the Resource Warehouse and the Food Warehouse has been increased.
- The hunting lodge produces different mushrooms depending on the season.
- Dialogues are tied to the floor. May not work in individual localization languages.
- Updated localization in Polish, German, Spanish.

- On the management page in the section of buildings for each profession added a slider produced by "Work Power."
- The production of wood-burning in the Wood Shed consumes logs.
- The npc in the villages not belonging to the player temporarily exhibited the flag of immortality.
- The missing ngts have been restored in neighbouring villages (temporarily).
- Some building modules now require new resources (boards).
" The villagers take food and firewood for stoves from the chests in their homes.
- If the chest is empty, they take them from the Grocery and Resource Warehouses.
- Doubling the amount of resources received from the Npt from the livestock farm.

- The range of copies has been reduced by 30%.
- The crossbow range is increased by x1.5 times.
- The crossbow damage has been increased from 55 to 70.
- Onion damage has been increased from 25 to 35.
- The damage of the recursive onion has been reduced from 50 to 45.
- The damage to the long bow has been increased from 45 to 55.
- The damage of the wooden spear has been reduced from 25 to 15.
- Iron spear damage has been reduced from 75 to 50.
- The strength of the wooden spear is increased from 3 to 4 applications.
- The strength of the stone spear has been increased from 6 to 8 applications.
- Iron spear strength increased from 12 to 16 applications.
- The amount of health of bison and bear increased by x2 times.

- The villagers consume food in accordance with its nutritional value. The higher it is, the greater the priority. If the nutritional value is the same, the food with the worst freshness will be eaten first.
- The value of wood is now displayed in the item information.
- The requirement for Dynasty Reputation for the residents' participation has been reduced.
- The logic of downloading the NPC has been optimized.
- Side quests, completed or failed in the current season, are cleared from the list when the season changes.
The appearance of the compass.

Original https://steamcommunity.com/games/1129580/announcements/detail/2919980716025608732
0 Comments
Sort by: