C
Charles Darwin
02.12.20 01:29 am
How to Reach the Sun in Galactic Adventures (Spore)
If anyone was interested in how in Galactic adventures to leave the limits of your planet, fly to the Sun, or even further - in outer space, then I can tell how it is possible to do it.As you know, in the adventure editor any objects can be raised high above the ground, but all have a height limit, above which no object can be placed. And only teleport can be raised in outer space or lowered to the bottom of the deepest ocean. If teleported to water, the camera will remain on the surface, and the creature will soon just surface. If the creature falls from a gigantic height into the water, it will be able to move along the ocean floor, but the camera will still remain at the surface. Teleport, as it is known, consists of "entry" (blue) and "exit" (orange). Teleport can not be lowered underground, but if you lower the output under the water and in the settings to replace all the water on dry land, it will be underground. In this case, when teleportation, the creature will appear on the surface of the earth exactly above the point where the teleport exit is located.
But how to teleport to the Sun? First, you need to open an adventure editor and choose a planet. Turn the planet so as to find a place where the rays of the Sun (that celestial luminary that illuminates your world during the day) at right angles. Put your captain there and put a teleport in the middle of the illuminated area. The entrance should be on the ground, and the exit put exactly in the middle of the entrance and lift above it. Raise the output of the teleport to a height about the level just above the stratosphere. (you can raise and to the level of the mesosphere, if you want to find yourself even further). Then turn the planet almost 180, so as to see it from the other side and look towards the Sun. The teleport itself may already be unseen, but there will be a visible trace leading from the entrance on the ground to the exit in the stratosphere. At the end of the journey, try to find a way out. When the arrow turns into a palm, clamp the control and drag the teleport even higher to the boundaries of your monitor. When the arrow rests to the top edge, swipe it along the boundaries of your monitor clockwise, this will move the teleport even further from the original position. Then let it go and jump at the entrance in check mode. Depending on the original position from which you raised the output clockwise, you can be very high above the planet, near the Sun, on the Sun, behind the Sun and even further. (I was able to teleport the captain into such deep space that there was nothing but a vacuum around, the creature shook and deformed feverishly, and the fall seemed to take forever.)
If you did everything right before that, you will find yourself in outer space, just above the luminary itself, and your planet will not be visible. Then there are two variants of the development of events: either you will not be able to move and jump and so and will remain hanging there, or - the second option, you jump from the teleport down and will fall on the Sun. If the first option, then just in the teleport settings on the "exit" put "invisibility" and after teleportation you immediately begin to fall down.
You will actually fall on your planet, just fly you will be through the Sun, which will be right in your way. Approaching closer to the huge luminary, it will fill the entire space of the dark blue space with its yellow-and-white silet. Somewhere down, through the approaching star, you will be able to notice the strength of your planet, giving a reddish tinge. Soon everything around you will be a white glowing background, which will quickly "blink" and soon cease. Then you will suddenly notice how the Sun has flown through, and the bright yellow luminary began to distance itself from you. That's it. After a while you will fall exactly to the very place from which teleported. And if you control the character in flight, you can fall somewhere in the ocean, dive under the water and walk on the seabed on foot.
So what is the Sun in Spore: Galactic Adventures? A huge absolutely flat JPEG disc, yellowish-white hue with a glow effect at the edges. Texture, which is not a physical model, through which you can fly freely through and not even burn ;)