Gorilla's hands (Cyberpunk 2077)
I installed the hands of the gorilla, according to the description it is clear that with these hands it will be possible to open the doors with force without shaking skill. As a result, I could not open half the doors and can not. What's the role?I read reddit and found out that this is a bug, most likely the gorilla's hands will start working with the next patch
In, I just wanted to check the gorilla's hands for opening the doors. I pumped the force to 6 and I don't want to continue, but I want to open the doors) That is, it is worth waiting until the patch, but in theory they should open the doors. If someone in the know, please clarify whether they should reduce the requirement of power or will open any doors that require power? Or maybe any doors at all?
And another question: do these hands affect hand-to-hand combat in tasks such as "blood and bone"? For example, mantis blades will not work in this situation, but will there be reinforcement from the hands?
ganjin
Gorilla's hands work very well in melee missions. Without them, it is much more difficult if you do not pump strength.
yar1097 Yeah
, I already checked. I was tortured in the simplest part of the mission "blood and bone", in kabuki, where the dude "two in one", so to speak, each had to be hit by 15 probably, and with the gorilla's hands two strong blows. It remains to wait for the door opening to be fixed and then just right. The blades of the praying mantis, of course, look more spectacular, but the gorilla's hands seem to be more practical if there is little strength.
Most likely this description remains from the cut content. Gorilla's hands - opening doors, Praying mantis hands - climbing walls, Monostring - breaking.
lewe0fun
Only now the hands of the praying mantis and the mono-string have a normal description, which means that the hands of the gorilla should really open the doors
Catalan1ap
It is easier for them to remove it from the description (most likely it will be). In fact, these are three melee weapons, leaving the doors open would be imbalanced for the gorilla's hands.
lewe0fun Xs
at the expense of imbalance, they are already useless in comparison with the rest of the implants, and so it would be possible for a netrunner to take to open the doors and win fistfights.
I never got the hang of how gorilla hand batteries work, figured out who? like they should strengthen a powerful blow and spend a charge, but do not spend it.
wintermute322
Likewise. Back in 1.03, the charge worked with the purple hands of gorillas against the twin, and now I fought without it and even the brass knuckles of animals do not work for bleeding either. In short, one torment is this task, especially on hard, where you fly off with 1-2 missed hits. This is probably a bug, which consists in the fact that the game considers the gorilla's hands as ordinary hands, otherwise at least bleeding or other effects would be ignited.
Catalan1ap
All of them are useless, after a while a regular melee will be more effective. Unless for missions where you are deprived of weapons. Gorillas can be used for fist fights at least
I liked the string the most. Like a whip and not necessarily come close. Well, the rocket launcher is good at swinging through crit.
wintermute322
I found out this is a bug. In short, change your hands to others, for example, a mono-string and go out into the street to wave them. If they work fine, then go back to put the gorilla's hands and they should earn.
lewe0fun
I don't even know how for me - the hands of the imba mantis that need to be fixed, they can be compared with pumping a decoction through a branch in the witcher
MortalMachine
Lol, I just won the final of fist fights, I need them more) all 4 hand modifications are rubbish, maybe blades are more or less, but since I'm focusing on the katana, they are also sasai. I don't even know what to leave, to be honest, the string is probably at least funny.
Catalan1ap
All melee prostheses lose damage to the same katanas. There is nothing like a netruner.
lewe0fun
is yes. I'm pumping my composure, in the branch there is a doubling of damage from poison, if the damage from infection doubles, it will be gg.