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FiftyFour7250 18.12.20 02:15 am

Time dilation issues (Cyberpunk 2077)

Does everyone have a strong melee strike that leads to execution - disables the time dilation activated by the OS implant? This is clearly a bug. Disgusting bug that makes time dilation meaningless in the samurai build. After all, the whole point of pumping with blades is to kill with one strong blow. Can I fix it somehow?
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Pomu4 18.12.20

FiftyFour7250
I would argue about a strong attack. Running with a light attack, hanging bleeding, everyone dies in a matter of seconds. And so heavy gives a lot of problems, such as the animation of finishing off the mantis blades or the same katana

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FiftyFour7250 18.12.20

Pomu4
Well, the animation of the katana is fast, and the mantis is compensated by the approach to the enemy

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MrDurson 18.12.20

Same stuff! And turn off the animation of finishing off xs like

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FiftyFour7250 19.12.20

MrDurson
On foreign forums they say to put the implant modification on non-lethal damage, this will turn off the animations. I haven't tried it myself yet, but I don't like this option anyway. But maybe it will suit you)

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txcty 20.12.20

After such a bug, the time dilation stopped turning on in my principle