\ "Enchanting Arrow \" (Divinity: Original Sin)
People like in the game the archer used to have "Enchanting Arrow". Is she in the game now or has she been removed from the game?The Russian wiki has it, but the English wiki does not.
Noise5275
Do you have this Enchanting Arrow skill as an archer? At what level is it given? Make a screenshot plz.)
This skill is not here - http://divinityoriginalsin.wiki.fextralife.com/Skills
Dok77
or we are talking about different things right now or xs) the archer has an arrow with that name or a tip
Dok77
and soryan is an enchanting arrow) so we are still talking about different things
http://divinityoriginalsin.wiki.fextralife.com/Arrows
Noise5275
There are enchanting arrows in the game. But there used to be the enchanting arrow skill, does the archer now have it or was it cut out of the game?
Dok77
and teleportation (bouncing or something like that) were removed. At first, you spit on the whole thing, but as you progress, you don't feel any discomfort. And the rebound becomes nafig and this arrow is not needed)) Yes, there in general, in the extended version, they specifically went through the balance and other things.
Slonvprotivogaze
Clearly, it means it's not destiny to play with the bow, then we will create 2 magicians. This skill was fundamental to me.
Dok77
will meet a lot of bosses with magic immunity ... therefore not option 2 mages
Dok77
I passed as an archer, also fundamentally - it turned out gorgeous. For the whole game a couple of times and then for fun, I cleanly used this same arrow. The most annoying thing is that the enemy assassins were removed, who constantly nightmares you in invisibility, and the overall complexity may have been raised only slightly. In 3 snouts, as before, (with rare exceptions), it is passed on the last difficulty (not the immortal mode, or whatever it is), not that with strong hassle.
Slonvprotivogaze
I started playing tactical with 2 magicians, lone wolves. I wanted an archer and a magician, but without the skill of the "charming arrow" I think the battles will be quite long and probably very difficult. At a high level, the archer probably opens up.
Dok77
And here we already have a magician fire / earth / mysticism (or whatever it is) = spider + lord skeleton + golem + wolf + fierce fireballs + ... + his charm + enchanting arrows disposable, which has nowhere to put, yes and resurrection scrolls to the end more than)) And the archer is cool even before the hail of arrows and the "machine gun")