Mods won't connect (Fallout 4)
[Solved]Nexus Mod Manager needed to be updated to a more recent version, since the old NMM connected modifications differently, and after version 1.5x in F4 the mods are connected differently. Thanks to all!
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Hello everyone! Such a problem - the game does not perceive fashion. The menu for plug-in modifications does not appear in the original launcher (I click in the right place, no menu appears, see the picture)
,
and Nexus only connects DLCs (it also connects mods, but they don't work).
Game version [1.7.12.0.1]
What I did:
- In Fallout4prefs I added after [Laucher]
uLastAspectRatio = 1
bEnableFileSelection = 1
- In Fallout4custom I added
bInvalidateOlderFiles = 1 after [Archive]
sResourceDataDirsFinal =
All mods are also specified in the plugins.txt file, in theory, mods should work (at least one).
List of mods:
- SpringCleaning.esm (clearing debris and dirt from their settlements
- SlowTime.esp (time dilation)
- LooksMenu.esp (new character creation menu)
- LootableCars.esp (lootable cars)
- DogmeatNoOpeningDoors.esp (dogs don't open doors )
- SpringCleaning_GrassDirt.esp (some kind of add-on over SC)
Unsubscribe who connected the mods how!
{Update themes 1}
I checked it just in case, all of a sudden the fashion curves and do not work. I downloaded the PlasmaSword mod, connected it via Nexus (see the screen below), tried to get it through the console - and nothing happened, so the game still doesn't see the mod.
8 Comments
M
MadBadCat
20.12.20
nominar
Are you talking about the "modifications" section in the main menu? It requires authorization at Bethesda, and I don't quite have a license ...
G
Gur1
20.12.20
MadBadCat
The NMM version itself is not old? If not quite a license, it is better to install all mods through NMM and the latest version.