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gry13 20.12.20 05:39 am

Anxiety glitch (Deus Ex: Mankind Divided)

Good day everyone.
I'm trying to get an achievement for a hidden passage without alarm, as far as I understand it is possible in missions to focus on the rank of "Ghost" and "Dodger".
Duck, in mission 10, after a conversation with Janus, 3 PCS drones appear in the next room, in all videos they are white and after going out on the road the players are given the title "Ghost". In my case, right after the dialogue, they appear immediately red, although no one has time to notice me. And as a result, the "Ghost" is not given at the exit. Who faced such a glitch?
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A
AR3E 20.12.20

I ran into something similar on a mission at the secret Beltower base. After passing through the tunnel, laid by the drill, 10-15 seconds after the conversation with the pilot, the alarm went off for no reason. A friend suggested that this might be due to the call to Miller, not Alex. But I doubt it is because of this. It comes out too stupid, even considering the possible context in connection with the plot. And the previous save, one way or another, was made too long ago. The achievement is lost in this playthrough.

S
Setesh 20.12.20

My drones in this task were also red, they were actively looking for me, but did not see when the game was completed, the achievement "Rogue" for stealthy passage received

E
Ewgenij_BLR 20.12.20

gry13
AR3E
In this task, you can get a "ghost" in the same way as in the GARM complex. In the mission with Janus, you do not need to go out through a hole in the floor. In the GARM complex, it depends on who you contact on the radio at the beginning. More details here: http://www.playground.ru/wiki/deus_ex_mankind_divided/walkthrough/

L
Len [02] 20.12.20

AR3E wrote: A
friend suggested that this might be due to a call to Miller, not Alex.
And he was absolutely right.

B
Beirut 20.12.20

gry13
All nonsense about calls, etc. this is a BUG, ​​where drones just stealth back up the elevator shaft.
In the HARM, in the aisle between the hangars, do not touch the laser, that is, just cut down 4 in stealth and everything will be happy for you.
And do not forget when you roll back on the save to make a full exit from the game so that the alarm does not hang in the cache.

What kind of mod went bugs for features.

E
Ewgenij_BLR 20.12.20

Beirut
just the same there is a difference in the GARM, with whom to contact. When I went through the first time, I contacted Miller, and I could not understand why the alarm was triggered when you entered the second hangar, and no matter which way, through the pipe, through the hole from the drilling rig or through the front door. The alarm was triggered anyway. I tried to contact Vega - everything went smoothly.

B
Beirut 20.12.20

Ewgenij_BLR
I also could not understand, for a start I drove in that the alarm in CACHE and save load do not save, I left the game I went loaded - no alarm I
returned to the corridor and started looking for the reason, as I understood when you cut off the lasers then the bug starts, mb that still there.
The game is a straight corridor, there is no choice at all, they throw up a couple of dialogue options, but this is a deception, an illusion, etc. which does not affect nothing.
P, S, I had 5 pieces for the game of incomprehensible alarms, and in zones that I did not even enter or behind my back where all opponents were resting.
Well, also see how to check the SCRIPTS in the game, the mission is in London, you go to the office from the roof, you break the computer, you cut off the cameras, then you go to the security guard and chat and voila, the cameras are active again. (and then the damn miller got me)))

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gry13 20.12.20

Beirut
About GARM, I didn’t say, but it’s not a bug. I've read a lot of places that if you call Miller, the enemies will be aggro. But there was something different in the basement. I had to go back to the last save 2 hours ago and go through everything again. I don't know what exactly, but when I was looking for Janus, I accidentally went into the sewers before the dialogue, and ran there for a long time. Pulled switches and all that. In the dialogue, a black friend (forgot her name) says that maybe they were tracked when Janus was doing something with food. It is possible that I just activated something somewhere. But on the internet I have not found anything like this on this particular topic. So I'm more inclined towards a bug.

A
AR3E 20.12.20

When re-passing, I tried to call Miller, but do not touch the drill. The result is really the same.

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gry13 20.12.20

And in my M14, when I walk into the red light district, a copy of Eliza Kassan blows up a car from a sidewall. And o5 they start looking for me, how to avoid this moment?

B
Beirut 20.12.20

gry13 Achievement of a
sneak is not affected.