Consumables upgrade and hotspot lighting not working? (Cyberpunk 2077)
I pumped skills that improve consumable items by 50%, but this did not appear in the description of food, grenades and healers.And another skill that automatically highlights the nearest entry point. I pumped it over and nothing was automatically highlighted.
my description of the healok has not changed either, but it is necessary to test it in action, right now for a fast test
The skill does not work, in general, he made his Persian about 5% hp, and used a healing that gives 80% hp (with skills it should heal for full), but the hp did not become full.
To be honest, for a long time I have not played a game in which there would be so many bugs, you constantly observe some kind of game and shitty working mechanics, I understand at the start there are a lot of bugs in such games, but not to the same extent and on such a scale.
At the same time, many things in terms of the same inventory, trade, crafting are done through the ass, it seems that the developers did not even try to use what they did.
The projects of course this time specifically crap, the same The Witcher 3 passed at the start without any problems (in some patch I remember the alchemy was a little broken, but then it was quickly corrected, there was no such disgrace), and the most important thing is that it is not only about bugs, the game itself is very far from the level of The Witcher 3.