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Ilya233 23.12.20 12:27 am

GPU Test (Deus Ex: Mankind Divided)

http://gamegpu.com/action-/-fps-/-tps/deus-ex-mankind-divided-test-gpu
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warp 37 23.12.20

Only took the GTX 1060, rejoiced at the sky-high FPS in old games, and she's already rubbish in a game with mediocre graphics. Oh, this optimization on a PC. I'm not going to cut the settings to high (although I can play at 30 FPS, but it's too early), I'll wait for patches, and then think about buying.

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killycrok 23.12.20

warp 37 The
same thing, 3-4 weeks ago I took a GTX 1080, I rejoiced at 60fps in Batman AK for a long time and thought that now I would play all games on ultras at 60fps, but as luck would have it, fat, arrogant, greedy and mean developers put a pig with the name - OPTIMIZATION.

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Superdron 23.12.20

And this is without anti-aliasing ... Although, if nafig turn off the miserable, but resource-eating special effect "depth of field" - fps may increase. Motion blur, by the way, is also not clear why the necessary special effect for such games ... And yes - about AMD processors. Fans of these processes like to say: "this is how they optimize the game for multi-cores - then our processes will show your Intels". The multithreading works at full capacity. The difference in frequency is almost gigahertz. Well eeeeee ?? !!

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RGC 23.12.20

SuperDron
Okay, depth of field, but effects like blur and bloom don't affect performance at all.

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Bomber 23.12.20

Judging by the load of processors, the game has a built-in miner or denuvo
16 threads to eat more tough than linpak, you need to be able to.

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Shkudi 23.12.20

I glanced at something from Strimchansky from Sonya. Well, let's put it mildly - not impressed. And going to the PC will not be better in terms of graphics. For some reason, the same "Lara" looked much better, but here ...

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Superdron 23.12.20

RGC
Blurring does not affect, I'm just talking about what I did not understand - what is the thrill of this effect. Disconnect always nafig