Appearance Codes (Mass Effect 2)
So I decided to start the game again.Share the appearance codes for the female character =)
Hmm, and sho, nothing good does not work in the editor?)
Look here http://www.masseffect2faces.com;)
People ... uh .. and where, essentially speaking, these codes need to be registered? And is it possible to change the face of a ready-made Persian, or does the game need to be started first?
Who cares ...
1. Go to the folder with the game Mass Effect 2 Binaries. Create a shortcut on MassEffect2.exe, go to the shortcut properties, add BioP_Char
2 to the "Object" field at the end . You can skip this item if you want to make a completely new look. If you want to tweak something you need the appearance code. Open the "Save Editor", select the save with your character, on the "Raw" tab in the second paragraph, click on the + next to the "Player", the line "Face Code" is what we need, select, copy the code.
3. We go into the game using the shortcut from the first paragraph, we immediately get into the character editor, go into the appearance editor, insert the code of your character's appearance below, if necessary, change what is needed.
4. If the appearance suits, save, quickly skip all other points, a new game begins.
5. Minimize the game, go to the save editor, look for your new Shepard, there are two save files in the folder, autosave and restart the mission, select any. On the "Toolbox" tab, press the "Export" button, this is a file with a new appearance, we save it much more conveniently. More new Shepard will not be needed.
6. With the same save editor, open the save with your old Shepard, on the "Toolbox" tab, click "Import", select the saved appearance, in step five, save.
7. We go into the game, load your old Shepard with a new face, look in the dialogues that something is wrong, return to point one
on www.masseffect2faces.com I saw heroes with white hair - how to do it actually?
UmbrellaInc
is made simple
You can customize Shepard's bright glowing eyes, while they can glow in any color! To install, you will need a save editor
Instructions for changing the color and brightness of the glow of the eyes
1) Download the save editor
2) Load the save into the editor
3) Go to the "RAW" tab
4) Open Player> Appearance> Morph Head> Vector Parameters
Find the line "EYE_Iris_Colour_Vector"
Parameters colors and brightness of the cornea of ​​the eyes
A: brightness from 0 to 20
B: blue from 0 to 255
G: green from 0 to 255
R: redness from 0 to 255
An important point: the higher the indicator, the brighter the glow. Use parameters less than one, for natural transmission of light reflection.
Select in a graphics editor that supports the RGB palette.
Color examples
Bright yellow A 20; B 0; G 255; R 255;
Purple A 0-20; B: 1; G: 1; R: 1;
White A 0-20; B: 100; G: 100; R: 100;
Blue A 0-20; B: 100; G: 1; R: 1.
Note: A 0-20 means - select the brightness from 1 to 20
As you guessed it, similar tricks work with lips, hair and any other texture.
EYE_Iris_Colour_Vector-eye color
HED_Hair_Colour_Vector-hair color
HED_Lips_Tint_Vector-lip color (lipstick)
HED_EyeShadow_Tint_Vector-lipstick color
After the changes, you save everything in the same folder where the game saves are as a new save
Example
HED_Hair_Colour_Vector
Vaiue
A:
B: 0.136
G: 0
R: 0.255
SvetaRed
what specific code there is on the hairstyle is on the appearance if look at the appearance Raw / Squad / Player / Appearance / Face Code
and specifically how to change the appearance, see here http://forums.playground.ru/mass_effect_2/598376/#374541
Why is my character not showing the code?
I may be wrong, but, it seems, the code is not generated for the Persians imported from ME1.
Open your save editor in the save editor, then open the Raw / Squad / Player / Appearance / Morph Head / Texture Parameters / Collection [...] tabs, press the "Add" button and enter the parameters on the right:
Name: EYE_Diff
Value: BIOG_HMM_HED_PROMorph.IllusiveMan. HMM_HED_PROIllusiveman_Eye_Diff
again click "Add" and again we enter the right:
Name: EYE_Spec
the Value: BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_Spec
Then do this: open the tab Raw / Squad / Player / Appearance / Morph Head / Vector Parameters / collection [...]
and change the
Name : "EYE_Iris_Colour_Vector" to "EYE_Emis_Color_Vecto"
Value: "0.24, 0.35, 0.67, 1"
A 1
B 0.67
G 0,35
R 0.24
We save everything and enjoy the eyes.
"yes, if the Persian is from ME1, then the code will not be displayed"
I must correct: my character's code is no longer displayed.
SvetaRed
if the transfer was from ME1 and a new appearance was not created, then the appearance code for some reason is not displayed in the editors, so in order to edit the appearance it is better to create a new appearance after transferring the Persian from ME1, then you can edit
people, help, pzhl!
I insert the code I need into the igruhu .. found a face from the site masseffect2face.com
but the face is not like that .. some kind of plastic ..
what to do ??? T_T
http://www.masseffect2faces.com/index.php?faceID=1179
here it is ... it doesn't look like it at all (((
here it is ... it doesn't look like it at all (((
There is an "instruction" written in the comments. The code alone is not enough, you still need to edit the save using an editor that can be downloaded from the same site. You can also read how to use it (on English, however) http://www.masseffect2faces.com/index.php?show=tutorials&tutorial=saveEdit
using the editor you need to make these changes:
HED_Diff = BIOG_HMM_HED_PROMorph.Kaiden.HMM_HED_PROKaiden_Face_Diff_Stack
HED_Norm = BIOG_HMM_HED_PROMorph.Kaiden.HMM_HED_PROKaiden_Face_Norm_Stack
HED_Scalp_Diff = BIOG_HMM_HED_PROMorph.Kaiden .HMM_HED_PROKaiden_Scalp_Diff_Stack
HED_Scalp_Norm = BIOG_HMM_HED_PROMorph.Kaiden.HMM_HED_PROKaiden_Scalp_Norm_Stack
HED_Scalp_Spec = BIOG_HMM_HED_PROMorph.Kaiden.HMM_HED_PROKaiden_Scalp_Mask
HED_Tang = BIOG_HMM_HED_PROMorph.Kaiden.HMM_HED_PROKaiden_Scalp_Tang_Stack
, hair color: 1 (1E-08, 1E-08, 1E-08, 1)
like that)