Lag performance issues (The Witcher 3: Wild Hunt)
In general, the problem is this - I played the witcher on medium settings patch 11, my config i7-2600k PSU Chieftec 750w, video GTX 560 ti 6 GB of RAM mother gigabyte z68x-ud3-b3 - went to the battle in Kaer Morhen and abandoned the game for about a month. The game was running fine without lags, drawdowns and other things, and now the lags began to fall FPS - I noticed that after reinstalling the driver (any) everything becomes normal, but the next day everything repeats and is only treated by reinstalling the driver0 reinstalling the game did not help! Maybe someone encountered such a problem? who knows what's the matterSHARIKOV POLYGRAPH POLYGRAPH
GTX 560 ti is the analog of the AMD RADEON 6870 HD vidyuhi. So do not set everything to low on medium, but texture and detail to ultra, and in post-processing, turn off everything at max scale except for blurring them. It's more convenient for me to play in such settings, the lags will be better than looking through tears.
UnknownAssassin
it's not about the card - before I abandoned the game, everything was fine - and now, too, but every time I play the game the driver reinstalls it somehow breaks off
ultra_1923
Yeah, and let him remove the mods (most likely you know who said this). Shut up advice.
Hi, my fps does not rise at any resolution and the setting is worth: Nvidia GTX 650, 8 GB RAM, AMD FX-4300, tried to set to minimum and removed all vegetation, still 7 frames
SHARIKOV POLYGRAPH POLYGRAPHOVICH
Can you play the card warm? What version of the game? Have you installed the latest drivers or are you reinstalling the old one? Install the last one. Remove unnecessary toys and programs. Use TuneUp Utilities to clean the registry, hard drives, etc ... in short optimization. Did you clean the computer from dust? If another repack does not help, download it.
GOG litsuha and when asked why buy i7 2600k, the answer was inexpensive compared to today's prices and 560 was enough for any games
when approaching villages or cities, friezes (sharp twitches) appear for 2-3 seconds, then disappear and I calmly run around the village. As I understand it, the game world is loaded for these 2-3, is it possible to somehow fix this problem? R9 380x card, comp in profile
on my computer, with anti-aliasing completely disabled in the settings, disabled physics buns and everything beyond 1080p fps above 48, it rarely rises, usually 43-48 fps, although in some places it happens and 60 fps. At the same time, the percentage is loaded at 45%, vidyahi at 70 maximum. On the one hand, optimistic fufel, on the other hand, with a rather beautiful picture, the game eats 1350MB of video memory at such settings. I still did not understand what options besides physics load the system like that
Steve Taller
We know what, ultra shadows and prohibitive range of drawing hay. And so for the console port it goes quite cheerfully.
Hi, no one has encountered such a problem: loading the Witcher takes about 20 FPS, as soon as you enter a dialogue or fast travel drops to 10, you enter your inventory several times, the FPS rises again to 20.