Settler Ban (Fallout 4)
Tell me, is it possible somehow to forbid the settlers to climb into the room of the GG (except for creating a second floor with an elevator) ... And then how you leave so all the whiskey is consumed, the trunks are lying all over the base, and where can the settler run away in the force, if you forget about battery ....))))Sergiy Volkov
Do not leave the battery in the silovukha, do not leave cartridges for the barrels that you leave in the village, well, or arm them yourself. Get a separate "apartment" only for YG.
Not a big bar recently built. There is a bunch of drinks on the shelves until they stole anything)
Yes, because the gazebo wanted to make a "supposedly" realistic behavior of the NPCs, but it turned out to be a madhouse, I
especially "love" when trying to enter into a dialogue with the NPC, and this downer goes about his business to sit on a bench or shit in the toilet,
he has his own priorities there, because there are markers and triggers for IDLE animation are stuck
as a result of the dialogue menu is stupid and you have to repeat
Sergiy Volkov
Gur1
Just do not store these things in the workshop, and make additional boxes for different types of loot. For all the time not from one box ANYTHING ABSOLUTELY was lost. When attacking a settlement, NPCs grab whatever comes into their heads from the common cauldron. Well, only those who are completely ignorant about the game do not know about a battery made of power armor).
there are mods for locking doors, but I use the console - click on the door -> lock / unlock
Well, in addition to the mod on the bed only for the GG (you don't want to rub on my pillows, otherwise what are these ragamuffins doing there while I'm away)) ))))))
ArXangel_ann
When entering a location, the settlers (or rather their placement) are generated randomly. I have a personal apartment in Vault 88 and the door was locked with a console. But, nevertheless, during the next visit, the settlers were already rubbing in this room ... so IMHO there is only one way out - a settlement without settlers. I organized one for myself in the Mechanist's Lair. There are only Piper, Ada and two robots.
John Hawkins
I was once stolen without a battery, moreover, it turned out to be in armor later.
BlackTigerTK
No idea what's going on in the shelters. But in the settlements, no one has ever entered my room. Naturally, it is not necessary to take away half the area and not the whole house for housing. If it's just a little room, then no one fumbles around. I also make a second tier sometimes (where the ceilings allow) and a staircase, which, except by bending down, you will not climb. Also, no one pokes. In short, there are ways, there would be a desire
I only had a partner in the rooms under the ceiling. Although the settlers already have something to do below.
ArXangel_ann
That is, the settlers never spawned on the roofs of houses in Senkchuri? Or else where in inaccessible places? Or, the clerks come out randomly. And their cows generally spawn wherever they want. Once again, spawn is generally purely random. And yes, if a small room, then the probability of spawn, of course, will be less, this is certainly. But this is not our method! Huddle like some bum! :-)
BlackTigerTK
I like small and cozy dens, so I don't have a problem with that
on the roofs they regularly stick out like storks. In Senchuari, I even put a ladder to 2 houses with a specialist)))) Well, don't care, their settlement - let them do whatever they want) the world almost died in a nuclear fire. Here are the people on the wall and climb. Forgive and understand)
They spawn on the roofs and at the same time cannot climb to the second floor (provided that the stairs are normal and everything is accessible) into the bunks, standing stupidly all night ... Artificial intelligence will clearly conquer us.
vzglydizugla
They normally go to the second floor. Usually. But sometimes the AI ​​will dull at one, stand on the stairs and block the passage for everyone. Including me! And it's a pity to kill. And Curie will be upset :-)