Quests for Quests (Dragon Age: Inquisition)
Gentlemen, honest gamers, does anyone know if it is possible to permanently cut off these stupid, unnecessary and terribly nerve-wracking quests in the camps? Moreover, you will not find other components such as Ferelden castles or decorative gems anywhere other than falling from enemies, but they either do not fall at all, or they do it godlessly rarely. I foolishly took an application for tapestries after the cleaning of the Hinterlands, now I'm tormented - the stones fell only once, and then on Cassandra's quest to search for compensation items, I have no idea if they will fall somewhere else. I am aware that the quest can be closed using the Cheat Engine, but I would like to get rid of it in principle. Or is it impossible?Xionus You
can not take them at all, there is a phrase like: "I have no time" or " Some other time", you can use F5 before taking the quest, if the task does not suit you, load again.
Katastrofik, thank you, I did it myself before - I run away from the quartermaster all the time, and if it does get attached, I refuse, but it's annoying. So your decision is not the option that I would like to know about.
if you do not take the same quest that you did not take will be issued. although I may be wrong.
finally they are needed to pump the influence of the Inquisition. it is needed to open quests and receive Inquisition specialization points.
as an option, you can buy honorary grammes, but this is not immediately available
so the quests are endless. some quetsts, due to the short-sightedness of the developers, may not be possible to pass, for example, there are no more templars and magicians left and will not respawn. the items for some of these quests have a weight that you have to get rid of sometimes.
but you can simply start to ignore them when they start to bother you. this is similar to fallout 4 where there will be quets - the logging needs help then they will just start repeating and there is no point in doing them.
yes, in the game in general, I would like to turn off half of the content - almost all the side effects are made to "fuck off"
ArXangel_ann wrote:
yes, in the game in general, I would like to turn off half of the content - almost all the side effects are made to "dump"
they are made normally, it's just that the very essence of these side effects is that the inquisitor scored to save the world and runs through the forests looking for Lord Sherstley's lamb. Looking for a lamb, Karl!
I also understand the essence of collecting resources, they say the inquisitor acts as a scout, looking for resources in uncharted territories, and then the workers on the command table can collect them, but Lord Sherstley! Lord Sherstley, Karl !!
Nikotinoz_
Come on, anything can happen. In the world of DA, it is already considered normal that the Inquisitor himself (the leader of an organization with a huge army, economic and political influence, a huge network of spies) should run through caves and collect unique herbs for the local elf healer, who is not satisfied with ordinary herbs)