How to increase FPS (Diablo 2)
Please tell me how to increase fps in Diablo II in Windows 8.1, I met a lot of smart people who say that 25 fps is enough, but it's not the fps of the world around d2 that matters, but the fps of the mouse, that is, the smoothness of its movement, it's more comfortable for me to play on win xp because ... there plus or minus 60 frames and on the eight and 20 happens. In short, explain why I don’t like it and you probably don’t care that 25 that 60 can be long since. everyone who asked for help wanted to know why I need it, if I ask, then I need it!firkax
yes? can you even give me a reference where the game engine is described inside?
even if there was such a link, you would not have mastered reading thousands of pages of descriptions in technical language,
as for the fact that the engine is designed for 25 fps - this is described at
this link
firkax
Can you explain then why I see the difference (like many others) between 25 and 60 fps, starting the game with frame limiting parameters? Or can you say that we all got stoned on spice, and we imagined it? ))
ZRDn
Even after your samozovnov a year ago I thought that you have at least a bit of a brain ... But after this manifesto of 15 lines of delirium, the chicken seems to me more adequate.
read any article on game mechanics (this one, for example: http: //www.playground.ru/wiki/diablo_2/mechanics/freymi_frames_porogi_breakpoints_fcr_fhr_fbr_casting_delay/).
all actions in the game are counted in frames, 1 second = 25 frames, otherwise it will not be, at least shit, this is the engine. (the fact that you see something there between 25-60 is bugs of your system / computer / handshake. I have 25 that 150 fps the difference is only in the blinking of the cursor with gold)
and after reading take, damn it, a stopwatch and measure the time between castes for any character, if such a tanker.
Dobermn
But after this manifesto of 15 lines of delirium, the chicken seems to me more adequate.
yeah, wrote the one who claims that by increasing the DPI of the mouse you will get a smooth cursor)) laughed out loud when he read it))
if you want to stupidly increase those numbers that are written, displaying the fps of Windows, and not games, then you need to improve your ddr
A I generally keep quiet about this))
No matter what quirks you see on the monitor, both the client and the server start a loop for calculating the game situation once every forty milliseconds. This is a constant of the game engine algorithm.
It is also impossible to smooth out something. Model movements are pre-rendered as separate 2D frames. Interpolation between them by the will of the accelerating pedals under the table cannot be obtained.
here everyone talks for his own and no one understands nicherta ... we are talking about the smoothness of the CURSOR, which does not synchronize with the server from the client, except that it is pressed, and the movement takes place in the game client. Do you see how other players move the cursor over your screen ??? And cursor movement is not a game situation. by moving the cursor max what can be done in the game is to read the characteristics of the item or the stats of the Persian, and not how not to cast on the mob or even run around the city. And by the way, the speed of the cursor animation also increases if the fps is made above 25, it is clearly seen in the animation that turns on after 10 seconds of inactivity of the Misha. An even easier option is to watch this animation in an inverter, for example, and then press ESC and look there (in this menu, the FPS is higher even in the single)
ZRDn wrote:
laughing out loud when he read it))
what else to expect from a stool, except laughing at the facts and inability to read.
Dobermn
maxbars1996 wrote:
but it is not the fps of the surrounding world d2 that matters to me, but the fps of the mouse, that is, the smoothness of its movement
Dobermn wrote:
you need to increase the dpi of the mouse, not the fps.
And what did I read wrong here?
Or did you just not realize that he meant fps in the game that affects the smoothness of the cursor?
ZRDn firm
ask. You only know how to ask, think - not about you, the preziki in your hair get in the way.
bd_sm [TDPG]
There are 12 year olds smarter than "some" local members of the forum ...
Dobermn nd
, where does the firk ... I’m actually texting with you right now, but yes, you only know how to translate arrows.
Dobermn wrote:
thinking is not about you, the prezies in your hair get in the way
Again, you take the topic away trying to offend, because you understand that you've blasted nonsense D
maxbars1996 writes all the rules, but someone still does not understand that he does not need a smooth picture from the engine, but a mouse cursor that is drawn separately and independently,
and ZRDn, together with Dobermn, write some kind of nonsense, one about 60 fps in the engine, the other about dps mouse
firkax
Well, I played in a window at 60 fps or even more, I don't remember, but not the point, but when I tried to set the limit of 25 frames, I became uncomfortable playing, maybe it was just because of the slowing cursor I don't remember, already 2-3 years have passed ...
firkax wrote:
another about the dps of the mouse
dpi)
ZRDn wrote:
Well, I played in a window at 60 fps or even more, I don't remember, but not the point, but when I tried to set the limit of 25 frames, I felt uncomfortable playing, perhaps it was just because of the slowing cursor I remember the
negative, pereloginsya
Spoiler
firkax,
explain to bots that the cursor that is driven in windowed mode is the OS cursor, all its physics of movement is exactly the same as in the system, outside d2. you put 10 fps or 500, it will not change
Dobermn
well, at least I can admit my mistake, and besides, I haven't played d2 for several years, I forgot something ...
Dobermn
aha in the system, it means the cursor is updated at a rate of 25 frames per second ...
and another question you have, what is it worth?