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Derley 29.01.21 12:46 am

Issue location (Cyberpunk 2077)

After several hacks, the enemy turns on the script of the same name .. Is it possible to somehow counteract it so that it is completely canceled or frozen for a while
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ColtBlake 29.01.21

Derley
Derley wrote:
After several hacks, the enemy turns on the script of the same name
So you betrayed yourself. Remain unnoticed and there will be no script. At all.
Derley wrote:
Is there any way to counteract it
Try the Intraled and the Raven Microcyber deck.

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Alex hawk 29.01.21

Derley
And how your enemies live so much that they have time to run some scripts there ...

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Lex-one 29.01.21

Alex Hawk
When you play stealth.

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Alex hawk 29.01.21

Lex-one
So ... I can cut out a shard on stealth in 15 seconds =) Without pumping into stealth.

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Lex-one 29.01.21

Alex Hawk
So and you have to go through the whole mission, this is 20 people.

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Derley 29.01.21

Alex Hawk
As a fan of watch dogs, I like to fool around .. For example, several times on the same character use a closure .. As they say, raise the kipish, but if you use it more than three times, they run this script

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xSaimanx 29.01.21

Derley
Over there they advised the cyberdeck, it has a passive to increase the detection time by an enemy netrunner, I inserted this deck like this, so the hacking stopped altogether, you see from meaninglessness :)

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Akulchik82 28.10.21

Upgrade to create legendary scripts. Create scripts, the main one you need is "Sound Shock". The script itself is nothing, but its passive does exactly what you need (cancels the annoying "give out location").