Textures in games are loaded on the go
Hello, the problem is that in all games the textures are loaded only closer to the character or transport. The 3rd witcher used to work on ultras without problems, but now there is a problem with textures, and some games just started to work worse and lag. components fx-6300, rx 570 4gb, RAM for 8 gigs, hdd for terabytes. I did not change anything in the components, a year ago most games on them felt great and there were no problemsMisant_19
as for me the problem is in the hardware, there is not enough video memory for the video card, very little RAM. With such an assembly in modern games, textures should not be set above average
Protocol10
so the problem is that even old games began to work worse, the same GTA 5 worked for me on a worse video card, and now everything is also loaded on the go
Misant_19
Misant_19 wrote:
... the problem is that even old games started to work worse ... It
depends on which ones are "old". If everything has become like this, there may be a problem with the hardware, and when ...
... the same GTA 5 worked for me on a worse video card, and now everything is also loaded on the go
In this game, the developers did something with the graphic settings - after some update, threads appeared on the forum that the video memory was not detected correctly, especially on older video cards.
Misant_19
Check the speed of reading the hard disk, compare with the declared one, maybe Windows is dirty, do a clean reinstallation of Windows.
Misant_19
As an option, roll back to the old drivers (video), under which it worked.
Alternatively, fix the fps value of RivaTuner to a straight line. This method works with Assassins Creed Origins.
https://forums.playground.ru/talk/pikselnoe_osveschenie_v_bolshinstve_igr-1000987/ guys I have a similar problem, could you help me with this?