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Hunter-hunter 16.02.21 12:50 pm

Your expectations (Disciples: Liberation)

The same atmosphere and gameplay as in the previous parts, or something new? For example: Baldurs Gate changed when it was taken over by Larian. Is the same for Displess?
17 Comments
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MunchkiN 616 16.02.21

I have no specific expectations from this particular game. graphically, the screenshots look weak stylistically at first glance, they also do not have something outstanding and kind that would hook me.

if we talk about the expectations from the series as a whole, I like the first part in terms of all kinds of atmosphere, but there are some problems associated with the fact that the game is old and inexpensive. there is a rather lurid design of models. so I sort of unrevealed them. diskless sacred land is music, sound card and character portraits. this is the main atmospheric narrative so I would like the game to be as close as possible. discypless 2 bummed me palatine in cem I did not like its ultra gothic style, interface overloaded with frills, but some things in terms of design are successful in it and they could well be replaced and combined with the first honor in the vision of the ideal game atmosphere. The third part develops the idea of ​​design and otmofery of the first part and for some reason even the corrected remaster with travon did not come to me to play and I know a little about the meme.
Regarding the gameplay, it's like the fact that in the 3rd part it was extremely unpleasant to play and sluggish, either the gameplay was outdated or there were simply some problems with the balance. and I suspect that if you close up the game as 1 and 2 on modern technologies, the game may seem sluggish, plus there will be some problem of transition of perception of a 2D card and 3d and d1-2 for me was a card and fighting portraits of characters in general. the introduction of the mechanics of moving around the battlefield may have caused a certain boredom, since the more complex and cumbersome it is, the more interesting it is. therefore, for a strategic game, I would prefer real-time battles on maps of difficult terrain in real time with an active pause like in a total var series, for example, or king arthur. also the discypless had some weirdness and the trick was the size of the amia. in general, these are small mobile units that could be in a regular party RPG. plus each unit is personalized with experience, level and evolution. moreover, they are relatively immortal. they can be resurrected for gold or a bottle. on this gameplay principle, a kind of split is outlined, either in a party RPG de each unit will strive for a personalized character or a deepening of mechanics and all sorts of heroes where there were crowds of mobs. if we develop the concept of rts (and for this game many units are declared), then it would be good to have a question with the logistics of the troops, the necessary resources and supplies that a rather dangerous step, so there would be a strong overload of the mechanics of the global map, but on this it was possible to patch up a fundamentally different gameplay for different factions ...
that's why discypless, as for me, is primarily a set of some expressive, stylistically recognizable elements like in Star Wars, and what kind of game is there is fundamentally not important.
more importantly, if this game is still positioned as an RPG with many characters, the leading fact is the identity and personalization of the main character and his relationship with other characters, which, in the absence of direct 3D action, means a zhrpg scheme when a chelik runs around the map, a conversation, a foreign, annoying battle with mobs invades turn-based, happy getting loot after the battle and the chelik again runs around the map with an invisible squad of friends and an army in his pocket. most likely this is not an exhaustive mechanic. Such a game seems to me and this is not the way I want. so there are no expectations yet and a vicious preliminary burp.
but logic dictates that if something is better than if something is not even if I do not play it or will boom.

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Ankanfel 16.02.21

For some reason from the screenshots there is a persistent smell of something cartoonish with an admixture of TESO and not disks? Where is dark fantasy? Did they google at least the art of the first two parts?

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NateberegiSRatsiju 16.02.21

To be honest, I don’t trust anyone for a long time and I don’t expect anything.

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hrenagu6ka 16.02.21

The people who make King Arthur: Knight's Tale I think could have done something worthwhile according to Dis, I really liked their style and reminded me a little of the old Disciples

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Kvasilich 22.02.21

The gameplay of the first two parts will not be - rather something closer to three rubles. It seems that even mediocrities from .dat during the development of the Renaissance immediately dismissed the idea of ​​an original disayplovka (men stand wall to wall and chopped step by step) and did not even bother with its expansion, although there is unparalleled room for development - if you wanted, you could have a killer of gwent grow. But shish there, they made a bad tracing paper from the heroes, rewrote all the rules to zero and crossed a cow with a bicycle - it turned out Frankenstein Disiples 3, overloaded with useless junk and with a dead balance (moreover, by modern standards, this miracle in feathers is considered quite a good game for itself, kapets sailed >). What has been shown and told now is intriguing, the stump is clear, but we are not blind - it is clear from the screenshots that we decided to develop the third part, that is, pseudo-heroes (or, sorry, kingsbounty), where instead of stacks - single units. Maybe the mechanics will be shoveled for the better, especially since this is no longer grandfather's tbs, but quite a youth rpg (hello to Larians).
And as for the atmosphere - well, yes, this is not the time of Demosthenes with sewers along the streets, the construction of already destroyed temples, pyromaniac pendalfs and decrepit old men in armor - now, how to put it, something else is popular (from the trailer it is clear that, yeah;) Everyone is grumbled , where is that old style - yes, it most likely will not be, it is banal due to the lack of specialists - if they do not have artists who can do a tolerable grimdark, then at best they will get a vanilla-gothic raspberry in the style of the last two Heroes or Disypla 3.
To summarize, we are waiting by the end of the year for another clone of some Baldurs3 with a combatant of some Disov3, in the style of some Korean grindan and seasoned with some kind of agenda ... Or we do not wait>)

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Ankanfel 18.09.21

I
looked at the gameplay. It looks like blatant mobile shit. Moronic attempts to borrow from the fifth heroes, outright vytry in terms of blunt insertion of an unnecessary pumping tree, moreover, straight as a stick.
See you shortly in the raid.

p
papanduro 29.09.21

This is KB and not Disciples. Moreover, it is better than the original KB2 that sucks. Moreover, it is so KB that sometimes you want to see again whether you have launched the right game. D3 was more Disciples than this one.
It is completely incomprehensible thing to make a hillock, i.e. the back line from which invulnerable units buff, shoot, and so on. This is something new, but stupid. Either bring them into battle or take them out. And not this, a little pregnant. Skills ... it's WOW vanilla in structure. Direct? and what should they be, curves / oblique? What is the problem? Of course, it was possible to grind the wheel of skills with millions of points at 1% damage, but what for? With backstabs for everyone, it also turns out to be complete crap, now everyone is trying to line up diagonally in a line in the form of a sandwich. Friend-foe-friend-foe and so on to the borders of the arena. It looks creepy. The idea with a castle, where we hire all races a little bit ... well, yes, this is probably also from the area of ​​the very "progress" in the gameplay, which bloggers like to lick on their salaries. Development, his mother. Where can we, bast shoes, understand, we have never graduated from such universities. They developed to the point that, apart from the name of the game and the world, this thing, and not only in this example, has nothing to do with the original game. But the lemings on the lantern. They shrieked and do not drink. This is the motto of the last decade, for sure.
Now let's remove the title and look at the game in its purest form, without relying on the series. Is it possible to play, of course. Finish with a file, remove the excess and there will be happiness ... for those who were waiting for a normal KB2. Almost.
And so download the demo, draw your own conclusions, maybe someone will come. A series of Disciples has died and is already pinging.

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Saert_2020 28.10.21

I have a question not in the subject formed (litter), but how to choose a class? And on the topic, it is clear that these are not disas, but a mixture of bg and heroes, but the most infuriating is the absence of pvp on the global map, with moves, castles, seizure of territory and this is all (((

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DarthKenny 28.10.21

Saert_2020
After the start of the game - in the third region - there will be a choice of one of four classes.

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Zerera 24.11.21

The only thing this game has in common with the Disciples is that the units sometimes call the well-known names of the series during the battle: Gallean, Betresen, etc. Everything. This is all there is in common.
It took me 20 minutes of the game to understand that I would not start it anymore.
From the pluses - after these 20 minutes there was a desire to put disciples 3 reincarnation. At work, the computer is weak, I will put the second.
For my taste, there was a treshak of stereotyped characters, for a cheerful tune. The main character with her friend would still have a rainbow unicorn as companions and you can save the world and get drunk. Added more flirtations and other game. Which can, in principle, be integrated into any game, and even in the classic disciples it would bring an interesting idea, but here it is played like the bottom. Flirting with a cute elf, they want to feed me in exchange for something worthwhile.
Yes, here they remembered the KB above - this is it, it was just named and issued differently.

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StingerDef 29.11.21

I will personally describe my impressions of the game.
THIS IS NOT A DISCIPLES! although there are attempts to make dark fantasy. but it turned out to be something in between Kings Baunty and Raid shadow lagents. there were no expectations. because I first heard about the game a month before the release. and forgot safely. for another attempt to revive xs why.
stylistically looks more like the 3rd part. boevka as for me. so completely migrated from there.
but everything else. as something unfinished. not thought out. execution of the level of what thread of fan mods. although they are sometimes much more thoughtful.
illogical storytelling. in the role of GG some sort of a merisie. another chosen one. the lore of the disyples themselves goes in one place. solid some kind of gag. at the level of fanfiction.
I will not say that this is slag shit and a sotony ass. no. she is playable. but the game is sooooo low. straight at all. therefore, I would not recommend spending more than 300r on it. but it can drag on for a couple of evenings. All the same, there is a good, albeit monotonous, combat. I want to touch all the units, look for tactics. this is enough for about half of the plot. further frankly boring.

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Stew hiki 29.11.21

Disypls has one name. Well, the story is kind of from Disypls, but it's not certain.
Game: a ton of bugs, in some places you can jump off the map, the attack cursor often does not move to the upper areas of the battlefield. There are many bugs, but fortunately not critical.

There are many dialogues in the game, some of them seem to be written by a neural network, grammatically correct, but devoid of meaning and having an unexpected effect. Moreover, it is the effect, not the turn, that is, you expect logic in the dialogue, some kind of nonsense happens, the characters say and answer some kind of nonsense. Fortunately, this is quite rare. However, when it happens, it's pretty discouraging, What was it all about, why I was asked this for answers, and why those characters react to these answers in this way.

The visuals are good in terms of the environment. The picture of the landscapes is beautiful.

The creatures = well, PPC.
Undead are not undead, but some plump meaty pink-cheeked perky guys. The texts often say "rotting, black slime", in fact these are fanged meat monsters, one cannot call them undead. Well, at least there is no cliché undead = green. This makes me happy. However, if you expect to see empty eye sockets with a crawling worm, gray whiteness of skeletal bones, swollen skin, brown degrading flesh and rags instead of vestments, you will be upset by the warm-blooded clowns presented.

Demons are also not demons, but a bunch of anarchists, adhere to the ideology of live fast, die young. They look like cheap actors at a children's matinee, there is nothing brutal, exuding anger and darkness, actually demonic. Well, except that the "possessed" is similar to that, and nothing more.

Empire - the warriors of the holy faith were made into extreme fanatics. Such immoral people that it is strange that in the game they do not practice cannibalism.
The characters are ridiculous. A warrior of the first grade is all in armor like a palych, but the maximum, the titan is a fat man in iron trousers, for some reason tightly rewound with barbed wire around his joints. There is an assassin, dressed in pants, with a naked torso and in a tall shiny black helmet that looks like a hat. The designer is inadequate.

The elves were screwed on blue, such as mana-infused fighters. Local drug addicts. Here the designers seem to have decided not to bother with textures and saved efforts by filling the entire model with one color.

Voice acting. In general, not bad, although mediocre. The actors clearly did not know the context of the events that they were voicing. Nevendaar is voiced as Nevendar. The late Wotan suddenly has a female voice.

The combat is monotonous, fast combat is rarely available. After a while, non-plot battles begin to enrage, you begin to avoid them. There is no minimap, there is no map at all in the caves.
Little informative quests, I went through the game, but I did not complete many of them, not understanding or simply forgetting where they had to be performed. When moving along the plot, locations open up, become inaccessible without any intelligible logic. You can take a quest, go to another lock, and the first one will close to move to it. But then someday the thread will open.
If you need to find something, there will certainly be 4 pieces of these pieces.

This is not a disyples, but a completely new game. Reasonable dark fantasy with beloved "hypizdemonia" is practically not to be found here. Only stale meat. Lots of stale meat at every turn. The same cemetery for example - a gazebo stuffed with meat. Elves have bloody trees, mana from corpses. The legions rejoice in the thick blood. The Empire is one of the most self-mutilating people.
The game is something catchy, but not seriously

l
la-flo 09.12.21

Stew hiki
The plot is exactly the disypls, a direct continuation of the 3rd part. But the very plot of the game is something very strange, although Aviana "man" treats all factions equally neutral and the fight is given to recruit troops from any units.

In general, if you do not skip all the dialogues, then it is quite understandable why "Empire" has such a Titan, elves are such precisely because of gluttony with mana, undead is quite normal, what you want was not in the previous parts.

I haven't seen any bugs other than passing through textures in the dungeons.

Battles, of course, tire wildly, there are many of them, often similar to each other. It is especially pleasing to run 2-3 rounds after some priestess. Somewhere in the middle of the game, I downloaded a trainer and played at a speed of 2.5, otherwise it’s just horror how slow everything is, and this applies not only to battles, but to movement around the map.

Well, the most disgusting thing is the need to complete the game at least 2 times. Having passed for the first time, they will tell you "you did everything wrong, let's do it all over again," while they will give new options in the plot dialogues, and reputation with all factions will crumble as if not themselves, the restrictions on the number of satellites will be lifted.

In general, the game gets tired of the gameplay quite quickly, the replay value compared to the previous parts is practically zero, what made sense to change the genre is not clear to me.

R
Roman Niko21 09.12.21

I didn’t wait for the game and downloaded it on the occasion, went through it all without sleep breaks))) the plot skipped and, in general, understood for all the good versus all the bad, pumped to the top by the middle of the game (most of the fights were capture), in general I liked the game, but I love this from heroes

R
Roman Niko21 09.12.21

Stew hiki
about quests is strange, I went through all the quests and took all the quests, at the end one was not completed and most likely due to a bug with completing before taking (I did so many quests), at the end of the game I had only one faction with exaltation , with 2 some drop was not enough and only the Imperials did not get a lot, but from the beginning I drove them to the fullest, the level at the finish was 66 and I fought mainly as a Heroine (the imba killer turned out) since fights where you just had to hold out I managed to finish several rounds before the timer and fights from level 50 against level 80, I also won almost without losses

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swamykotamy 16.12.21

Roman Niko21
There are special fighters, an analogue of Batal - Pyrrhus, with higher stats than the Hell Knight. Now I am looking for the same Erinia, where to look?

K
KastilIia 31.05.22

SpoilerPurely for reference to the outraged GG's strange morality, the main character is not a person. It's not even close. Her resemblance to a man seems to be the legacy of her mother, who had the ability to pretend to be a man (I'm talking about Inoel). And so this Avi has no people in her family.)