low spawn range (The Witcher 3: Wild Hunt)
with the release of version 1.22, there was a problem with the range of objects. I have a gtx 970 video card, all the settings are high / prohibitive, but objects on the street, small shadows on buildings, garbage on the street, every little thing on the shelves of merchants (bags, fish) - all this is drawn almost in front of the nose. the same problem with the sudden appearance of the characters. Has anyone encountered such a problem?Spoiler
7 Comments
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Pro100 Andrew
10.03.21
Same stuff. Everything on the beyond, except for the visibility of vegetation
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shecter666
10.03.21
the witcher became like a black dessert, in the dessert it seems to be fixed by buying an ssd))
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Talavat
10.03.21
Rkglaaz
In User, twist the numbers more ..... I didn't like this bullshit with shadows, and it was there that I set the value to 4 of all Shadows indicators.