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Teranaft234 31.10.19 03:29 am

Company in Germany (Sudden Strike 4)

Something is wrong with this game ?
Went 5 missions through the pain and suffering, stuck at 5.
With a strange fright I technology of the USSR firing from the shadows, that is, the radius of the review they have 1.2-1.4 more than the entire German. On Kursk need first to recapture 2 villages, then to protect the three points of the German troops, if the Church turns out to repel the attack, and fighters that there are transmitted under the control, on the other flank - no. What is sorely lacking help, and keep the defense can not, because between the attacks, the time for preparation is given little 30 seconds to transfer from one point to another simply do not have time either to sacrifice them, as the counter attack always fails and the mission is the same.
Some how managed to fight off 4 waves, 1 Church, 2 on the flanks, and one again at the Church. And then knocks the fifth, even stronger and even more powerful than the previous. To strike while the bombers and attack aircraft, if they attack only a fixed, erect the goal ? To hide a motley platoon in the building - the death of all at once from the second to the third hit of a land mine. Doctors roundnose instead to treat the wounded, just sit or take the role of infantry.

What about the stupid bots here talking about the ease of the gameplay ?
A platoon of Germans can't put a platoon of Soviet soldiers.
Historicity in the face ! The question immediately arises to this game, what we so long could not give light to the Germans, if they all bad ?
Soviet guns (any) destroyed, which is obviously only the crew or gun crew, thereby gaining trophies (would), if the bots were able to capture technique.

T-34-76 IMBA and not to mention the KV-1... IN the previous mission in Stalingrad, seized the two units, and destroyed captured tanks, two Soviet defense of the port. Since Pz/G break from the first hit without getting critical damage 60/120 become an easy target even for the infantry. Repair at all what is a complete mess, an infantry General refuses to repair the equipment lined, tank repaired 50% support troops in the two companies restored to 100%, on Kursk only 50%. Bugs have plenty of units, can stand and not attack the enemy, return fire is on. While neighboring 1 m, all firing at the enemy. Not the normal replenishment of shells, but rather the consumption of the machines support. Tanks take one unit get one unit, that is enough must for the eyes. But Panzerwerfer 1 bomb is 10 rounds from a machine support, same crap and the ACS. Support vehicles can't tow the artillery.
10 Comments
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Darcs299 31.10.19

Teranaft234
Why imbwa ? at the beginning of the current war over a stupid command decisions and because of the suddenness of the strike and also due to the fact that almost all aircraft were destroyed on the airfields

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Teranaft234 31.10.19

Darcs299
In the game mean - imbwa. Balance or not I bug.

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Darcs299 31.10.19

Teranaft234
Yes, even the game is not imbaba did not break through the current primary tanks and all more current good luck tear

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Kannami 31.10.19

Teranaft234
Your problem is that somewhere in the bushes sits infantry and you can't see it, and she, in turn, shines your situation. The radius of the review of course, small Tanks, but the range more than 2-3 times all tanks

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Teranaft234 31.10.19

Kannami
When it comes to the 4th storm, and this area of the Church, not an enemy infantryman is not stuck in the rear, until it is all smoothed out.

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guliver69 31.10.19

Undermines the roads should be suitable enemy reinforcements(better to do it on the red line the end of the map,then the tanks without infantry will not see mine). This should be done before the attack on the village you switch to protect the farm. If all missions were completed on 3 stars then points will be enough to make every infantryman with a rifle had not 2 but 3 mines. And in the beginning when you choose General it is better to take infantry. Then the infantry and mines will fill up.

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Kannami 31.10.19

Teranaft234
From poor tanks in this wave can remain members of the crew, here they are if sitting in the bushes, and illuminate you

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guliver69 31.10.19

Teranaft234 wrote:
T-34-76 IMBA and not to mention the KV-1...
I've been digging English Churchill. Faustini and Panther could not finish.And only when approached tiger he was able to one shot knock out this is why it is invulnerable tank.

a
andi555777 31.10.19

And all my mines are in the game some bullshit. They enemy tanks do not always undermined. Little help. To put incriminating. Min little. Time to install either. Pointless. And enemy mines if the infantry attack immediately visible. and are shot from all that is with 1 bullet

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Defiancel 31.10.19

Teranaft234
I agree that the game has its bugs and mistakes. Yes, for Germany, IMHO, the hardest of the three. Very ratio. of the USSR, the Allies - medium, Germany - hard. About the fifth mission - the battle of Kursk: 1) a very effective doctrine support (strengthening of tanks and artillery, mines, infantry, smokescreen); 2) the Review does play a role, as the infantry sees more than technique. We always need some infantry in a concealed position (lying down) to send forward to the sight of the enemy. This glow art works and tanks; 3) when captured the first village (right), the default is the second for capturing. It is possible to hold troops back from the start of the mission and place them there (around the edge of the village in fortifications) + to place the mines to the border road (the closest from the offensive of the Soviet Union). Thus the defense of the figure will break through even the Soviet Union; 4) the Other place of occurrence (near the right of the village) in advance of all laid mines and sent in troops, but fewer. As the attack begins, act on the situation of the aircraft (please refer her to the place where Scopata enemies). So if you know where anyone will go, then make a plan of defense is not difficult. He passed this mission on 3 stars, almost never using infantry. KV-1 IMBA Yes, but the French B1 Bis in the company of Dunkirk, keeps the defense worse. In General, it was felt that when playing for the Germans, then they give you samples of art of the last century, a couple of pieces + inhibited the Marines, but when you play for the USSR or the Allies, the Germans and Tigers and Panthers in unlimited quantities, lots of arts and all the power of Germany thrown at you.