Sharpness (The Witcher 3: Wild Hunt)
In Toussaint, this feature is completely absent. Maybe someone knows how to fix it?Yes, I did not notice any improvement in the graphics. everything is yellow and light green. although this is one of the few games for which graphics are not in the first place.
gamut eats out the eyes in places. but the change in clarity in post-processing does not affect me in any way on almost everything in the add-on, minus yy and what is not used from the add-on. wait for the patch is there anything left
In Toussaint, this sharp just works differently.
The difference is only visible on the edges.
vvvjust
and you, by the way, are right ...
I played around with this setting and the difference is almost invisible, or maybe not at all.
Did you touch this setting in your game in Toussaint? I just got into Toussaint when it was turned on, and then I turned it off and then the difference was noticeable. Now, whatever I do, there is no difference.
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Teleport to Velen - Difference visible, in Toussaint something is not very good, but I'm so fine ...
Argo R
well, as soon as I was in Toussaint, my eyes were almost blinded by the soap, I started poking around in this setting and it really doesn’t plow
vvvjust
Well, it means that it really does not work or works in such a way that it is not visible)
and why is it needed? it is better to have soapy smooth textures than crumbly ones .. it knocks
me out that often in battles everything is scattered into pixels
vvvjust I
advise you to try different SweetFX, I also encountered such a problem in Toussaint, but how I put everything became fine, unfortunately I can't say which one exactly