FPS drops in co-op (Tom Clancy's Splinter Cell: Conviction)
For some reason, fps drops to 10-15 in co-op.Single 50-60.
what can be messy?
I have 50fps in a single, a friend has 50fps in a single, we play on LAN (hence nothing to do with the Internet), computers are good enough, more than 35 does not rise, on the streets finally 20
here is PPC ...
but for me it is Quite the opposite
in the single 25-35
and in the coop 35-45
I also have crap, single 40-70
coop 20-40
and in coop I play on average and in single on max
I even put a minimum in the cooperative ... all the same crap.
And in a single on max I ride with anti-aliasing and anisotropic ....
where is the logic .. meibi in patch 1.2 pofixli? someone tested?
LeCHe, look carefully at the post of Percival CoX, you will understand that your statement does not make the slightest sense ...
above 30 in a cooperative, in principle, cannot rise. there is a maximum of 30 - how you measured it is not clear ...
justpsih ... worried about terrible subsidence ... + there is no limit of 30 in the coop ... fraps and normal hardware will help you
Liss, these subsidences depend on the power of the computers. above thirty fps in coop? hmm, I always have 30-28 on any options, even in those places where it should be 70-80.