Vvvvd
On any system and in any game on dx11, the performance will be a bit better than on dx12
gennaz It depends
on what games, and what on Nvidia, on AMD it happens that on dx12 goes better, but basically not significantly by 2-3 frames can be less as an example of BF5 and Metro Exodus on amd and nvidia in dx11 it works better, and in general then on older cards Nvidia dx12 worked worse now, mostly the advantage is by 11 or 12, well, I saved you from the evil inhabitants of pg who put disadvantages to everyone and everything.
Hanzo666
To start with the required DirectX:
Create a shortcut for OUTRIDERS-Win64-Shipping.exe and enter -DX11 or -DX12 there and run through these shortcuts.
KiryshKa
Thank you.
A strange situation ... With dx11 in the city and especially large locations, the FPS on ultras sinks to 40, and with dx12 - it gives out all 80 at the same settings. But you can see that the twelfth direct is very crude - the vertical system works strangely on it and HDR does not work correctly. I hope that the developers will finish it fully, because it is not for nothing that it is now officially not in the game settings.
Ixiot
I have the opposite. I've tested the difference with 11Dx before. On it, the performance is worse, and by 20 frames. Anyway, I noticed that on Nvidia the performance at 12Dx and at Vulcan is much better than at 11Dx. I do not remember how it was under Maxwells, but in Pascals and Amperes it is much better played on 12Dx and Vulcan. Somehow I'll test the old games again.
Here is such an optimization in the game at dx11, at dx12 it is worse for me due to periodic drawdowns of the video card load. The game itself is superb
On AMD cards, the game is more stable with dx12, but it requires much more RAM, while the fps is lower than on dx11, but there are fewer starters. On dx11, the average fps is higher, you need less RAM, but a little more often the toy is stater, although it may also depend on the processor. In terms of graphics, this is one of the best implementations of UE4
Here is a recording from dx11
But I wrote on dx12
On the Nvidia card, it works better on dx12, although I didn’t notice much difference with dx11, maybe a little less staterite and that’s it. On the AMD card, the game seems to be more processor-dependent. I often had an underload of 6900xt and it stuttered. I saw videos on 6900xt with more powerful prots and people didn’t have such problems there. Nvidia plays better