Dialogue issue (Monique 144Hz) (Fallout 4)
During the game, I noticed that during the game on the monitor with a frequency of 144 Hz, when the end of a part of the dialogue is nearing, another next part of the dialogue already begins (even the dialogue choices appear before the character has finished speaking his phrase). I changed the monitor frequency in the Windows settings to 60 Hz - everything became normal, no one speaks ahead of time. How do I fix this when playing at 144Hz?7 Comments
w
walkris
24.05.21
Sergjiei
and why should I write this? And what's the difference, to limit in drivers or in Windows settings
S
Sergjiei
24.05.21
walkrisLol. Re-read what you wrote again, what does the Windows settings have to do with it? I said somewhere that you need to change something in Windows?
P.S. very often in games, when vertical synchronization is turned on (as you suggested), such an effect as input lag appears, that is, the responsiveness of character control is lost, + fps falls, with the method I indicated, there are no such things. Moreover, the card heats up less.