Silent Hill Reshades (Resident Evil 3: Nemesis)
Hello!Maybe someone is good friends with ReShade and able to help, or other methods tyknet
I left a message for each that have been laid out mod
https://www.playground.ru/resident_evil_3_nemesis/file/resident_evil_3_sajlent_hill-1052425
https: //www.playground .mobi / resident_evil_3_nemesis / file / resident_evil_3_silent_hill_reshades_complete_pack_v4_0-1052484
https://www.nexusmods.com/residentevil32020/mods/79?tab=posts
But I think there are more people to see, maybe someone can help, so I decided to write here
Sorry for such a copyright) I would like to play in this way too much.
The tone of the colors changes, but there is no fog. I tried twisting the sliders, but I don't see the fog effect.
On nexusmods it is indicated to download the version of ReShade 4.6.0, because it does not work with the new one. I downloaded it. There are files from his reshade-shaders folder just in case, I used them - to no avail. There, in the subject, they also complain, but no one can say anything sensible anymore. One pointed out that it only works in the "Maximized window without frame" mode, but this is a dubious fact, which also did not help me.
Most likely, it is the adaptivefog setting that is very important for this effect, but to be honest, I do not notice that it changes anything ...
As a result, it looks exactly the same to me as this user with nexusmods https://iron-mugen.one /20210504211734_1.jpg
Perhaps someone knows how to achieve the desired effect?
Thanks in advance for any information!
2 Comments
d
dm-613
01.06.21
i found a solution. ReShade could not access depth.
For everyone who also
open ReShade.ini via Notepad,
change the RESHADE_DEPTH_INPUT_IS_REVERSED parameter to 1
It should be RESHADE_DEPTH_INPUT_IS_REVERSED = 1
And turn off the "lens distortion" in the game settings
so that everything looks without image artifact along the character outline of
Hillill! =)