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MiamiBassMachine 28.06.21 11:58 am

What technologies and capabilities differ from AMD cards from NVidia?

What technologies and capabilities differ from AMD cards from NVidia? I tried to google detailed information, but I could not. The descriptions of the cards themselves do not give an overall picture.
Let's say I bought a budget or mid-range AMD - what does it give and what can I do?
Or took the same budget or mid-range NVidia - what can I do?
Panoramic screenshots of games, special rendering technologies, support for cloud computing services?
Performance doesn't matter.
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Listoman 28.06.21

Nvidia in an equal segment will be better, but often in terms of money, the average amuda will be equal to the budgetary nvidka, so in this case, you need to take amudu)

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MunchkiN 616 28.06.21

driver capabilities. the truth is that I did not communicate with modern amd cards, so it would be an unfair comparison.
The most important thing in my opinion is that NV has physics, which is important for old games. I really don't know how it works on new GPUs. Fallout 4 describes the problem that the physicist does not work with new maps.
nvidia has a dsr or downscaleung, which is not very important for cards in the middle segment. it is possible to emulate resolutions larger than the monitor resolution in general and perform anti-aliasing there.
NV has a video codec x264 that allows you to compress video, including recording games, without the effort of the CPU, which I do not use.
NV has a controversial thing that brings ambien like shbao to some games that do not have it. basically it is dx9 and I have not tested how it works with nomes and maps.
Nui Tou RTX AMD seems to support not every RTX I do not know how relevant it is. the same applies to dlss but only in those games that it supports. I'm not very interested in Pts.
what unique chips are incompatible with the new amd possesses I do not know. they seem to have some kind of software for recording video, but NV has an analogue.
like that at amd there is some kind of unique texture filtering technology such as anisotropic, trilinear bilinear it but I don't know a couple. nv has some essential functions regarding filtering transparent and normals. Amd seems to have it, but they do not do anything significant.
can someone with 6000 amd add to the list.