Help me figure out the runword (Diablo 2)
Good day. I decided to make a Stealth runword. We need Tal + Eth runes. Pasted in the right order. The item didn't work. What could be the problem? Not the right blank?Screenshothttp: //i.piccy.info/i9/94cb51a47568cc2b3f78adb105a6fa0d/1624975369/156751/1434332/1.jpg
Alive noob! A real, live noob! Urgently under the hood, and pump out all the air!
bd_sm [TDPG]
Thanks for your reply. The blank was without magical properties, gray in color, purchased from a vendor.
Need a drop from a drop?
mauzerNb
So the screenshot was messed up. In the attached screenshot there is a magic pig.
mauzerNb
no, it was not gray .. 2 sockets on it gave it a blue color ..
after cooking, the color of the name of the disc does not change)
In general, next time look at the disc not blue. the word "mixed" in the name is a magic pribluda that gives 2 holes and makes the base magical
There are such and just gray holes from vendors, suitable for pits ... But you missed somewhere
mechanical chain mail
Runwords cannot be collected in power armor either - this is diablo, not a fallout!
DELETEEND what other magic, what a suffixus - there is a motor!
mauzerNb, roll only items with gray and white names. where are you from, man? : D
still need to pump out the air! : D
mauzerNb is
glad that someone else is new to break into the world of the sanctuary. I thought the new generation was only interested in all sorts of pubgs and cyberpunks ...
Well, everything is clear. You put the runes in a mechanical chain mail, but you should have in an automatic one! Oh you, you bastard! Well, nothing, you will learn.
It is a pity that now you will not find ambitious noobs with their "masterpieces" in terms of guides on the forum.
Nubs are now less likely to come across beers - they only simulate which)
And what topic of diablo 2 do you think is the most difficult and confusing? Calculating attack speed with different skills and gear?
In diablo 1, by the way - there were no such difficulties and entanglements before diablo 2?
rambler87 wrote:
In diablo 1 by the way - there were no such complications and intricacies before diablo 2?
In this pedestrian simulator, there was nothing at all except imbamag and atmosphere. (Until trachomods appeared)
Background for D2, no more.
rambler87
There was a butcher.
There was also Hellfire, but he was not very good.
bd_sm [TDPG]
Well, this is already a state of uncertainty, especially with lags) I'm still talking about the formulas written in the game engine - the speed of animations, the speed of real, whether they are connected and in what cases which skills are not connected. Or the most difficult and confusing one is taking into account the probability of a drop of an item from a given monster, by a given character - there are calculators, but the calculation is quite confusing - one Wikia article describing the probabilities of prefect affixes is long