Dishonored 2
Game name: Dishonored 2
Genre: Action {First-Person, Stealth}
Platforms: PC, PS4, Xbox One
Release date: Spring 2016
Developer: Arkane Studios
Publisher: Bethesda Softworks
The game takes place in the city of Karnak
The game can be played without a single kill
The two main characters are Corvo Attano and Emily Caldwin. Each one is unique
Trailer:
http://www.youtube.com/watch?v=UnsDyv-TtJg
Modified November 18, 2016 by ACE
for me the most interesting game from the conference, it's a pity they didn't show anything gameplay
No co-op, single player gives more choice / consequence. Make a choice at the beginning between characters, and can't switch during a playthrough (reportedly for story-associated reasons). Also, Corvo and Emily get different 'takes' on the story based on their varying circumstances / personalities.
at least 2 passes, excellent
[member = 'PITOS'], maybe their number will not exceed the number of tollboys, who knows
Modified June 15, 2015 by NiggaStoleMyGameswhat for dvigl will use cell shading ue4?
passed the first 2 times, a good thing: up: only from the trailer I finally did not understand how it relates to the first
[member = 'Esperanza'], and xs like
In general, if we talk about the place of action, then, according to the wiki:
Birthplace of Corvo Attano. Lilika lives in Karnak - a person who has the ability to create desecrated amulets. Karnaka is the center of the Horizont trading company, which, judging by the poster and the letter next to the Golden Cat, is engaged in geological exploration of the islands south of the Empire. The "Parade Guard" was created in Karnak. Whether it is the equivalent of the city guard of Dunwall or a military unit is unknown.Among the sights of Karnaka are the Wind Corridor and the Royal Conservatory.
[quote name = 'Esperanza' timestamp = '1434349880' post = '4854323'] Who will use cell shading ue4 for the engine? [/ quote]
id tech 666: icon_wink:
what for dvigl will use cell shading ue4?
id tech 666: icon_wink:
but surely the games from the gazebo will now use the hellish dvigl
1. I wonder if Daniel Licht will be brought back to write the soundtrack.
The first part is just a brilliant final song.
http://youtu.be/YuvSpfL_SYs
2. I wonder if Viktor Antonov (the designer of the first part and Half-life 2) is working on the game or Besezda will simply imitate his style. Judging by the wiki, he is currently working on a multiplayer clown (Battlecry). And this is sadness.
3. I wonder who this time will take on the voice acting. In the first part, the fucking caste was:
Most of all, I was surprised and pleased by the participation of Chloe Moretz and Lena Headey from Game of Thrones.
Also, the fact that the second part will have two heroes with unique stories is just 10/10. Now it will be possible to pass at least 4 times: twice for each. Modified June 15, 2015 by Annasophia
-The game takes place in the city of Karnak
again, only chapters, without ng + and the open world? : icon_neutral:
I liked the first one, but I wanted a lot more ..
Tax:
1. Victor Antonov works on all Bethesda games. He's something like a design quality manager or a chief artist. Something like that.
2. According to the plot, 15 years have passed, Emilia was driven from the throne and now the order of the aged Corvo and the lively daughter are going to wind their tails in this region in order to regain her birthright.
oh, well, at least one interesting conference game Conversations.
The first one was a little annoying in the end, but in general the game was still cool in terms of gameplay. I hope this one will also please.
Modified June 15, 2015 by MRDrama