Forspoken
Genre: action
Publisher: Square Enix
Developer: Luminious Productions
Release date: 2022
Platforms: PS5, PC
Modified on March 18 by KrayZ
15 minutes ago, Dragn said:
Was it just me or GG a hit from our world?
It looks like it.
in the description under the video it is written
QuoteIntroducing WITCH ... Developed by Luminous Productions for the PlayStation®5 system, WITCH will take players on a magical and perilous journey.
A typo or game was originally intended to be called WITCH.
Modified on March 18 by 1ee4Give the Japanese an actress and they will make a beautiful character out of her ... and there is a dormouse.
The gameplay, at first glance, looks like an infamos on ultra speeds, but it's too early to judge - a full-fledged demonstration of gameplay would be as soon as possible.
Modified on March 18 by n6x6n6xNothing is clear, huge empty locks and the heroine running along them. Doesn't sound like a game that's close to completion
3 minutes ago, Squall007 said:
Nothing is clear, huge empty locks and the heroine running along them. Doesn't sound like a game that's close to completion
this is to make it easier to convert it into a runner for phones later
7 minutes ago, Squall007 said:
huge empty locks and the heroine running along them
classic japanese game
Looks better than Returnal, but worse than Final 16. Xs, what to expect in the end
Squari figuring out their Horaisen Zero Dawn).
It can be seen that they created on part of the FF15 assets, all this desert and animations in the style of Noctis' warps on steroids.
And I didn't fully understand, is it really pure action with RPG elements or will it be a full-fledged action RPG?
In any case, you need a sensible deme of gameplay and a mechanic.
I am glad that so many games are playing at the same time, they will not let you get bored between waiting for FF16, FF7R2, KX4 and an add-on to FF14.
Skvarya and Kapkom are the most Topchiki among the big Japanese now.
2 minutes ago, OkaRin said:
And I didn't fully understand, is it really pure action with RPG elements or will it be a full-fledged action RPG?
It's not at all clear where the RPG is
Manson The progression of the enchant is conditional aka new abilities in parallel with the growth of stats to a certain extent, a limited choice of equipment (purely types of weapons / magic / skins), crafting, quests, etc., strictly tied to the story chapters. In every 2nd action adventure game).
As I say, there will be some full-fledged mechanics like pumping, strategic micromanagement (including inventory and combat features, like the elemental system), summons, a party system, a full-fledged crew, etc. like Kingdom Hearts or ala Astral Chain.
Judging by the size of the world, it smells like Zelda (but I'm not sure whether it will be metroidvania) and exploration at least the level of the same Horaisen. And judging by the choice of the camera behind the shoulder of the GG, most likely we will go solo in the solo, the max of which monsters will be summoned / dragged to our side by magic and they will be automatically controlled by the AI.
In any case, it's interesting, let them experiment, if they work out, they can pull up all the strengths in the second part, and there they already have a full-fledged RPGhu.
Nitsche chick like that. You can poke a chocolate bar
Mobility feels great, I love games where you can run very well.
6 hours ago, n6x6n6x said:looks like infamos on ultra speed,
The last infe with neon and concrete was great. Just running around the city was a pleasure, with concrete it was also a pleasure to knock down and destroy.
6 hours ago, Squall007 said:huge empty locks and the heroine running along them
IMHO is better than a copy-paste stuffed shit.
Isek with a good budget.
So far I can’t express my opinion, it’s kind of curious, but that’s what I didn’t see really catchy.
The game reminded me of something the most:
I really thought that Square Enix bought it out and decided to finish it.