innovations in Frostpunk 2 (Frostpunk 2)
what do you think will be new in Frostpunk 2?and what do you expect from the game?
I expect that there will be more dependence on decisions and less scripting. And also more moral choice. And it would be nice to have delivered not such obvious plot forks (maybe even the lore will be expanded).
I really hope that the game will not be a repetition of the first one (except for the basic mechanics) and that the creators still have ideas (yes, yes, I am an optimist). And then the dls to the first turned out to be ambiguous
Well, and I: I want the graphics to be tightened, of course, to add the ability to fight or be friends with other settlements (the diplomacy system in the first part turned out to be meager), and even more laws in the book, and of course GREAT dependence on the decisions made
I want something to be done more difficult than the first part, because in the first part everything is done in 1.5 hours and then you can leave the pc for 3 days
but I'm just waiting for the game without high expectations,
so I'm very glad that the game received a sequel, which I did not even imagine)
looking forward to more flexibility in the social tech tree, and more positions in the tech tree