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vadstalker 20.08.21 12:14 am

Intoxication bug (The Witcher 3: Wild Hunt)

I have a problem, the fact is that every time the intoxication threshold exceeds 75 percent, Geralt's face changes and health is taken away, despite the fact that the skills of increased resistance and acquired resistance work (for those who do not understand the skills to increase the overdose threshold are active) , I cleaned and put the skills back, and completely cleaned everything, nothing helps. I ask who has come across a similar one, help!
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V
Voidcut 20.08.21

vadstalker
So these skills just increase the amount of potions that you can drink in a short period.

N
Nurp 20.08.21

vadstalker
Try to throw "Excellent white honey", it removes intoxication.
http://www.gamer.ru/the-witcher-3-wild-hunt/obzor-umeniy-i-bildov-vedmaka
https://vedmak.fandom.com/wiki/%D0%9E%D1%82% D0% BB% D0% B8% D1% 87% D0% BD% D1% 8B% D0% B9_% D0% 91% D0% B5% D0% BB% D1% 8B% D0% B9_% D0% BC% D1% 91% D0% B4

v
vadstalker 20.08.21

Zgul
don't these skills increase overdose from 75 to 100 percent?

v
vadstalker 20.08.21

Nurp,
I do not need to completely remove intoxication, I need to avoid taking damage while taking potions and decoctions, which I receive almost every time I throw in decoctions

N
Nurp 20.08.21

vadstalker
... skill increased resistance only up to 95%, more - it will sausage and take away health until it drops to 95 again, if I'm not mistaken.

v
vadstalker 20.08.21

Nurp,
that is, intoxication will only be up to 95 percent, despite the fact that 100 is written in the skill?
according to the idea, I would not say a word BUT this crap takes away my health, even if I have 75 percent, how does it work, don't ask me, I don't know))

N
Nurp 20.08.21

vadstalker
... for whom did I give the links above?

Spoiler Increased resistance.

Increased potion overdose threshold by 5-25%. Elixir Duration: + 5-25%

A very important talent for an alchemist, but gives almost nothing at the beginning of the game. So how does this skill work? Toxicity limits the maximum amount of potions and concoctions that can be consumed. Elixir overdose occurs when you reach 70% (95% with this skill) toxicity. When this happens, you will be poisoned (this is a special poison that cannot be removed by the Oriole) and you will begin to lose health. This effect lasts until your toxicity returns to 69% (94%). Overdose is fatal and you don't want to get it in combat. Thanks to this talent, you can practically not be afraid of overdose, because it is very difficult to gain 95% toxicity.

Acquired resilience.

Each known recipe of 1-3 levels of alchemy adds 1 point to the threshold of intoxication. Elixir duration: + 5-15%

Another important talent for the alchemist, who reveals his true power only towards the end of the game. Once you have studied all the available recipes, Acquired Resilience will net you about 160 additional toxicity points, which will allow you to use as many as three different brews! Yes, and still for the potions! Please note that you must learn exactly the alchemical formulas in order to benefit from this skill - each of its three levels provides additional toxicity for the formulas of the corresponding level. This means that there is no point in pumping this skill to the maximum until you find many high-level recipes.



http://forums.playground.ru/witcher_3_wild_hunt/walkthrough/komfortnyj_chellendzh_v_tussent_na_16_18_urovnyah-976910/

http://forums.playground.ru/witcher_3_wild_hunt/walkthrough/chellendzh_dlya_opytnyh_vedmakov-931126/

http://forums.playground.ru/witcher_3_wild_hunt/walkthrough/ npc / alhimik_slabak_nedostojnyj_vnimaniya_ili_nepobedimyj_personazh-873236 /

http://forums.playground.ru/witcher_3_wild_hunt/walkthrough/bildy-866237/

v
vadstalker 20.08.21

Nurp
Got it thanks