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nobody nobody nobody
28.08.21 12:05 am
General impressions of the game. (Humankind)
So, today I played this toy and I hasten to inform other players what this thing is and whether it is necessary to play it at all. I’ll say right away that I’m not a very capable player in these types of games at all, but sometimes I’m getting in because of nothing to do. What's new in the game compared to what we see in the usual Civilization from Maers.These are, of course, outposts. You can change the nation during the game - started for Babylon and finished in Chinese.
I'll start with the outposts. Immediately they do not allow to build a city. At first this post is ill-fated, and then you still need to accumulate influence points and then you will only get the city. I don't know, maybe my game is some kind of curve or hands, but at one point there was a problem that I began to deduct influence points due to the fact that there were a lot of cities. This does not mean a hundred. I mean about 12-15 cities and then on two continents of the largest map. Where this parameter changes, I did not find it in the menu. Also, this very outpost is being built not everywhere where possible, but only in some places (often not well presented) ...
The soundtrack is not successful - I have not heard anything new.
Change of nations is one of the features of this game. Change means that the goals of the state and ideology are changing. But even here you can save your own until the end of the game and not jump from one to another.
Public events that I did not understand appeared. Here you have parades, competitions and some other events. How they help in the gameplay is not entirely clear.
In general, it is a strange topic with regard to great structures. They seem to have remained, but the chance to build them decreases. I played at the easiest level, but the game offered me to build them very rarely. Only twice in the whole game.
In general, in terms of visual, it is not much different from the original civilization, but in terms of strategic it is some kind of kapets.
The most interesting moment in the game (or maybe the bug is so strange) is when ONE GROUP OF MILITARY can organize an ENDLESS number of outposts!
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