Puppeteer
Platform: Playstation 3
Genre: Action / Adventure
Publisher: SCE
Developer: SCE Japan
Release Date: 2013
Official Site:
Info:
One dark moonlit night, a young boy named Kutaro was carried away by the maleficent Moon Bear King to a black castle where the unlucky lad was transformed into a puppet.
Kutaro displeased the terrible tyrant, who devoured the boy's wooden head and cast away his body.
But the headless hero was not alone, for he had discovered a very special pair of scissors to help him on his harrowing adventure to find his head, and his way home.
Puppeteer is a brand new franchise developed exclusively for PlayStation 3 by SCE JAPAN Studio. Set in a magical puppeteer's theater, this title will introduce you to a strange and fantastic world, where the environment is constantly changing. Players will enjoy a rich, dark fairytale where surprises lurk around every corner.
Trailer:
[media] [/ media]
Added after 1 minutes 5 seconds:
Cool: icon_smile:
Modified on July 5, 2013 by Wurz-7
[b] [member = EvgenyMirkin] [/ b], here you have to try very hard to "not like" this.
[img] http://www.abload.de/img/1gkk5o.jpg [/ img] [img] http://www.abload.de/img/2fzjfx.jpg [/ img] [img] http: / /www.abload.de/img/3t5j5r.jpg
[ /img] [ img ]http://www.abload.de/img/4hxkfj.jpg [ /img] [color = # 339933] [size = 2] Added after 3 minutes 42 seconds: [/ size] [/ color]
[img] http://2americannomads.files.wordpress.com/2011/09/beautiful.jpg [/ img]
beauty ...... sleepyheads, I love you
[quote] the main thing is you can blow! [/ quote]
you need to blow in a daredevil from mm to vita ....... I understand the flow of games fell at once - you can get confused
[quote] [color = # 000000] [font = verdana, geneva, lucida,] Creative Director: [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] Gavin Moore (The Geteaway, Siren 2, Siren: New Translation) [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] Senior Game Designer: [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] Kazunobu Sato (Siren, Siren 2, Siren: New Translation) [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] Senior Producer: [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] Takashi Mizutani (MGS, MGS2, Anubis, Ape Escape) [/ quote] [/ font] [/ color]
[b] Preview of Destructoid: [/ b]
[url = "http://www.destructoid.com/gamescom-puppeteer-is-as-weird-as-it-is-beautiful-233279.phtml"] http: / /www.destructoid.com/gamescom-puppeteer-is-as-weird-as-it-is-beautiful-233279.phtml [
/ url] Some kind of coolness looms.
Definitely one of the most anticipated games for me.
LBP in every frame, but yes, it's not scary, there should be a lot of good drugs, and it is very good drugs that emerge
[b] [member = dharlequin] [/ b], in my forehead only stylistically
Gameplay games are completely different.
Cover.
[URL = http: //hostingkartinok.com] [IMG] http://s3.hostingkartinok.com/uploads/images/2012/08/db03082caae117731620596bc11007da.jpg [/ IMG] [/ URL]
New trailer
[url = "http://www.youtube.com/watch?v=TDad61tFuU4"] http://www.youtube.com/watch?v=TDad61tFuU4 [/ url]
[color = # 339933] [size = 2] Added after 1 minutes 20 seconds: [/ size] [/ color]
[img] http://www.abload.de/img/avvsls.gif [/ img]
finally ok the project is emerging
[color = # 339933] [size = 2] Added after 28 seconds: [/ size] [/ color]
for all ages, you get the idea
It will take more than 15 hours to complete the game!
[quote] [b] PSB: A common criticism levelled at platformers is that they don't present as much value for money as full 3D adventures. How big is Puppeteer? [/ B]
[color = # 000000] [font = verdana, geneva, lucida,] Gavin Moore: If you were to run through it, it's going to take you 15 hours, plus. And that's charging through it without searching for any of the secret stuff, or finding all the heads. [/ Quote] [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] [quote ] [/ font] [/ color] [b] PSB: How many heads to find are there in total? [/ b]
[color = # 000000] [font = verdana, geneva, lucida,] Gavin Moore: A lot! Pick a three-figured number and go from there. [/ Font] [/ color] [color = # 000000] [font = verdana, geneva, lucida,] [/ quote] [/ font] [/ color]
[color = # 000000] [font = verdana, geneva, lucida,] [quote] [/ font] [/ color] [b] PSB: Which vintage platformers most directly influence the game? [/ b]
[color = # 000000 ] [font = verdana, geneva, lucida,] Gavin Moore: Everybody picked up on Dynamite Heddy. Big Mario fan from the beginning - I wasted my life as a kid on those. And I loved 2D side-scrolling shoot 'em ups. Do you remember Parodius by Konami? Those weird characters? You could be a surfer on a surfboard firing syringes at can-can girls, and pirate cats and penguin boats, or whatever. That and Dynamite Heddy are kind of what Puppeteer is. Merge those two together and Puppeteer is what you're going to get, I hope. [/ Font] [/ color] [color = # 000000] [font = verdana, geneva, lucida,] [/ quote] [/ font] [/ color]
[url = "http://blog.us.playstation.com/2012/10/03/puppeteer-blending-the-best-of-east-and-west/"] http://blog.us.playstation. com / 2012/10/03 / puppeteer-blending-the-best-of-east-and-west / [/ url]