Rodea the sky soldier
Platforms: Wii, Wii U, 3DS Genre: Flying Action Publisher: Kadokawa ShotenDeveloper: Prope (Wii); Kadokawa Games (Wii U / 3DS)
Release date: 11/13/2015 in Europe
Trailer:
[BBvideo] http://www.youtube.com/watch?v=Vu-DJoEvGXo [/ BBvideo]
The game from Yuji Naki, the former head of Sonic Team, which was ready already in 2011 (version for Wii), but was eventually released in 2015 and on three platforms at once: Wii, Wii U and 3DS. The Wii U / 3DS versions were developed by Kadokawa Games without the participation of the original developers, so they differ greatly from the Wii version, and for the worse in all aspects. You must play strictly in the original from Prope.
GameMAG review: http://gamemag.ru/reviews/rodea-the-sky-soldier
therefore, they differ greatly from the version with the Wii, and for the worse in all aspects.
Yes, let's rejoice again backward compatibility, FIG knows how long this game was waiting for, well, I'll definitely wait for the review without unnecessary suffering: gigi :. Thanks for the early info on which version to take.
Modified on November 14, 2015 by Zenforso[member = 'Zenforso'], vii version is bundled with vii vii, so there is no choice)
Phew, well, they give it. Then I don't understand them, but I'm very grateful :-D
[member = 'Zenforso'], there are a lot of nuances, why the Wii version is better.
At first I played the 3DS myself and thought that Naka really did some shit. But later I tried the Wii version and realized what morons are sitting in Kadokawa. If the levels are roughly similar (although certain sections are different there and the items / bonus rooms are arranged differently), then the controls on the 3DS are just a disaster, but everything is fine on the motion. On the 3DS, we did a character / weapon upgrade, which is not on the Wii. The Wii has much better graphics than the 3DS and Wii U and runs at 60 fps (Wii U 30, 3DS 20-30).
Western critics smash the game: http://www.metacritic.com/game/wii-u/rodea-the-sky-soldier
It's a shame that because of the stupid decision of the publisher, many will think badly about Rodea and Naka, who made a normal game.
[quote name = 'Lexa' timestamp = '1447526112' post = '5023931'] vii version is bundled with vii version, so there is no choice) [/ quote]
or spiral
[BBvideo] https://www.youtube.com/watch?v=vZd5CGZJRdU [/ BBvideo]
Yuji Naka on Twitter asks to play the Wii version (and rightly so): https://twitter.com/nakayuji/status/663935285722374144
[quote name = 'Tinkino' timestamp = '1447523784' post = '5023897'] was ready already in 2011 [/ quote]
The game was completely ready 4 years ago and it was decided not to release it on the then still carrentine Wii with sales of 100 lamas? I do not believe.
[member = 'borntokill'], Naka talked about this earlier, and given that the versions for 3DS and Wii U are very different, I believe. Issues at the publisher.
Plus, according to the video above, Kadokawa did not have a port for 3ds at that time, and then apparently Wii Yu was announced, so the publisher completely went crazy. As a result, the port of the port is portable on Wii Yu.
The fucking horror is shorter.
Sad story. At times like this, you want the publishers to say something like "God, what have we done," and jumped out the window.
[member = 'Tinkino'],
Watching vidos. That is, they took the original, defaced and ported it to 3ds. And then they ported from 3DS to Wii Yu? The perverts are sick