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Wurz-7 02.09.21 08:05 pm

Lost Planet 3

[img] http://i38.fastpic.ru/big/2012/0524/47/9b1bce4f148c37502bc230da5c131947.png [/ img]
[b] Developer: [/ b] [url = "http://www.sparkunlimited.com / "] Spark Unlimited [/ url]
[b] Publisher: [/ b] Capcom
[b] Platforms: [/ b] Xbox 360, PlayStation 3, PC
[b] Release date: [/ b] early 2013
[b] Genre: [/ b] Third / first person shooter with horror elements
[b] Game engine: [/ b] Unreal Engine 3
[b] Game modes: [/ b] Single-player, cooperative

[hide = [b] Information [/ b]] The project is being developed by studio [b] Spark Unlimited [/ b] (developers of games such as Turning Point: Fall of Liberty and Legendary).
The plot of [b] Lost Planet 3 [/ b] tells us about the events preceding the previous parts of the game.
Capcom gave the project to a Western developer because they could not properly combine third and first person views.
According to the publisher, in the triquel you will see "[i] extreme and unpredictable weather conditions ... the most unbearable in the series [/ i]".
The main character - [b] Jim [/ b] - goes to work on [b] EDM III [/ b]. After the betrayal, he still gets a job in the most dangerous conditions.
The project will have an open world and a cooperative component.

Kenzi Oguro, head of development for [b] Lost Planet [/ b] and [b] Lost Planet 3 [/ b], shared his thoughts on his new creation:
“I had my own vision of the franchise, but something could not be realized for a number of reasons. Of course, one of these reasons was the technical component - we aimed to release the project as close as possible to the release of [b] Xbox 360 [/ b] on the market. "
“Another problem was that I had an idea, but I did not understand how to implement it. I wanted the player to have a choice - where to go, he could study the world around him. But I did not understand how to implement it. "
"Now we have a certain amount of knowledge as a director, and we have already fully explored the current generation of consoles. So I am creating a large open world that matches my original concept. [B] Lost Planet 3 [/ b] is how it was supposed to be. look like the original. "

[url = "http://gamemag.ru/news/lost-planet-3-anonsirovan-debyutniy-treyler-pervie-podrobnostiupd2-76547"] http://gamemag.ru/ne...nostiupd2-76547 [/ url]
[/ hide]
[hide = [b] Screenshots [/ b]] [img] http://i37.fastpic.ru/big/2012/0524/6c/5a0a7fee088d5fd0d30ebab0afe0ea6c.jpg [/ img]
[img] http : //i34.fastpic.ru/big/2012/0524/f1/e5126b209a28a57c2784e022850b6af1.jpg [/ img]
[img] http://i37.fastpic.ru/big/2012/0524/31/b9e6bc88213f8a2f833138991247ba img]
[img] http://i38.fastpic.ru/big/2012/0524/fd/47bd61bf311031718011af2a596b87fd.jpg [/ img]
[img] http://i36.fastpic.ru/big/2012/0524/8f /d220a640f793f35784436c014a8d778f.jpg
[/img] [img] http://i36.fastpic.ru/big/2012/0524/d2/6b97e564de2bddbecfdda8eb0c8928d2.jpg [/ img]
[img] http://i36.fastpic.ru/big/2012/0524/53/51b7061059938788f69ca6bbd6f4c053.jpg [/ img]
[img] http://i38.fastpic.ru/big/2012/0524/40/8683de152e5fb9fced44f02ff3ff1340f02ff3ff1340 .jpg [/ img]
[img] http://i36.fastpic.ru/big/2012/0524/df/455d82a404888feac418ae5a57ee48df.jpg [/ img]
[img] http://i38.fastpic.ru/big/2012 /0524/de/f1ef4337fcba780b8c8dfa3a47cec6de.jpg[/img]
[img] http://i37.fastpic.ru/big/2012/0524/49/4128f3bfbe953a779c28cb9796fbf949.jpg [/ img]
[/ hide]
[b] Video [ / b]

[media] http://www.youtube.com/watch?v=NhH0w0u8x30 [/ media]
[media] http://www.youtube.com/watch?v=LNASF5DGmDc [/ media]

Information will be updated upon receipt.
115 Comments
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Pilliwinx 02.09.21

A very strange game, on the one hand, absolutely no, clumsy animation of everything and everyone, bad combat, not interesting opponents, but on the other hand, the soul is just rushing out of the game. According to personal feelings, such an alloy from the atmosphere of a stranger, a firefly and something turned out. By the way, graphics play an important role here, sometimes there are simply magnificent panoramas, about the level of grandfather Space3, when Isaac first emerges from a blizzard and sees the base in the distance. Katati liked the idea of ​​the music / radio in fur.

n
nagibator666 02.09.21

[quote name = 'Pilliwinx' timestamp = '1377339486' post = '3532849'] absolutely no, clumsy animation of everything and everyone, bad combat, not interesting opponents [/ quote]

 

LOL what? Everything you wrote was done at a very good level. 

P
PomaST 02.09.21

Is there a drop in fps on ps3?

n
nagibator666 02.09.21

[member = 'PomaST'], barely noticeable even on the box. But it's time to put up with this, it's the end of a generation.

P
Pilliwinx 02.09.21

absolutely no, clumsy animation of everything and everyone, bad combat, not interesting opponents

 

 

LOL what? Everything you wrote was done at a very good level. 

try to throw the cat out and you will stumble upon a clumsy animation. Boevka resembles spec ops ze line, does not pretend to be a masterpiece. So far, there are three types of opponents, and each is nothing. Spore Insect, Spore Insect, Ranged, and Predator. And here the music is so oppressive, disposed to the unknown, to the likeness of Aliens, and we get such tumblers from plentsvszombis.



[member = 'PomaST'], barely noticeable even on the box. But it's time to put up with this, it's the end of a generation.

and on ps3 there are quite noticeable drops to 15-20 fps. I noticed it at the very beginning, when I defended and repaired the drill, on which the icicle fell.

n
nagibator666 02.09.21

[quote name = 'Pilliwinx' timestamp = '1377361730' post = '3533913'] And here the music is so oppressive, tending to the unknown, to the likeness of Aliens, and we get such dolls from plentsvszombis. [/ quote]

 

Maybe a spoiler, but nevertheless - everything will be further, do not worry.

 

[quote name = 'Pilliwinx' timestamp = '1377361730' post = '3533913'] and on ps3 there are quite noticeable drops to 15-20 fps. [/ quote]

 

Is the game installed on PS3 on the railway?

T
TheVS 02.09.21

http://www.youtube.com/watch?v=-JeT_L4RKZ8

S
SpaceGhostPurrp 02.09.21

I do not even know. The gameplay is crooked and clumsy, graphically also not so hot. Suddenly, that adrenaline blockbuster about cold, giant beetles and pirates on humanoid robots disappeared somewhere. Maximum 6 points.

 

But the soundtrack for this thrash movie is made by Jack Wall.

-
- = Ruslan = - 02.09.21

I'm already playing a lot! and the game is good, it became even more interesting! 
 

 

Who knows the site of the quest, how can I find a zone for T-energy to put this radar? there is no map on the map, I already understood it by the sound but where exactly ?? 

 

Modified on Aug 24, 2013 by - = Ruslan = -

P
Pilliwinx 02.09.21

And here the music is so oppressive, disposed to the unknown, to the likeness of Aliens, and we get such tumblers from plentsvszombis.

 

 

Maybe a spoiler, but nevertheless - everything will be further, do not worry.

 

 

and on ps3 there are quite noticeable drops to 15-20 fps.

 

 

Is the game installed on PS3 on the railway?

 

Yes, it does.

n
nagibator666 02.09.21

[member = 'Pilliwinx'] then tin. 

M
MRDrama 02.09.21

A very strange game, on the one hand, absolutely no, clumsy animation of everything and everyone, bad combat, not interesting opponents, but on the other hand, the soul is just rushing out of the game. According to personal feelings, such an alloy from the atmosphere of a stranger, a firefly and something turned out. By the way, graphics play an important role here, sometimes there are simply magnificent panoramas, about the level of grandfather Space3, when Isaac first emerges from a blizzard and sees the base in the distance. Katati liked the idea of ​​the music / radio in fur.

I agree, a very similar feeling. The Countess is very happy, the landscapes are just beautiful, but the gameplay is not ice at all.

The loads are long, the walking back and forth is slow, and the shooting is boring. True, now I have reached some [textspoiler] laboratories [/ textspoiler], the atmosphere there is very dragging, but again when it comes to shooting ....

In general, so far it does not even pull at 7.

By the way, snow and monsters looked cooler on the MT framework, but here the environment and facial animation are better.

Modified on Aug 24, 2013 by MRDrama

n
nagibator666 02.09.21

[member = 'MRDrama'], I am reading you and I constantly see that your requirements are always high. The game came out just amazing. Such is not a shame to be a continuation of not only the rather ruined Lost Planets, but also Did Space or Aliens. The game does not just restart the series, it surprisingly uses all the chips, all the richness of the universe of the series in the right way, without throwing anything out, and at the same time in a purely Western approach. 

 The shooting is beyond praise. It is very convenient to lay down, each weapon has its pluses and minuses, the possibility of some pumping and, most importantly, that he sleeps more than once in battles with bosses, shooting from the hip is no less convenient than in the scope. For many TPNs, this is now a rarity.

M
M0rr0 02.09.21

[b] [member = 'norm'] [/ b], you said a lot. There won't be a Gothi even close. God forbid action above average to get and rejoice

n
nagibator666 02.09.21

[member = 'M0rr0'], and above average - is it bad nowadays or what? Especially with the decaying series.

M
M0rr0 02.09.21

[b] [member = 'nagibator666'] [/ b], above average is above average. Bad is bad.

M
MRDrama 02.09.21

[member = 'nagibator666'], the process is tedious and boring. I do not get pleasure from shooting stupid monotonous dummies pounding in crowds or other enemies. Sometimes shooting at these beetles gets so tired that you want people to replace them. Although the fight with the crab on the fur was pretty good and I really hope that there will be some other worthy moments. As I said, the [textspoiler] laboratory [/ textspoiler] has become more enjoyable to play.

The only thing that saves the situation is the countess and the atmosphere. In all other respects, this is an unremarkable tps with regen rolls and cover.

Another thing, by the way, is that the first part was also far from a masterpiece, but it was cool to kill giant beetles there. And also there was awesome snow, especially in those days.

Modified on Aug 24, 2013 by MRDrama

n
nagibator666 02.09.21

[member = 'MRDrama'], behind the shelters, I sat in the game at most for a total of a minute and a half, because maggots or crabs just don't let you sit there. There is only one kind of enemy in the game that allows you to do this, and even then it usually goes together with the larvae. And about the dull shooting - it was necessary to start playing not on the izi, on difficulties above the normal, even a crowd of monotonous crabs pounding in a crowd is already becoming a problem. I'm not talking about minibuses and bosses.

Modified on August 24, 2013 by nagibator666

M
MRDrama 02.09.21

[quote name = 'nagibator666' timestamp = '1377382358' post = '3534641'] And about the dull shooting - you had to start playing not on the easy, on the difficulties above the normal [/ quote]

 

She, me, and on a normal here it is not bad, otherwise I would have to look at long loading screens much more often.

 

I went even further, now, in principle, it is not bad. There was at least some kind of intrigue in history and interest in exploring areas, where it was impossible to get there before.

P
Pilliwinx 02.09.21

but downloads every 2 minutes of another location is of course unrealistic. Are the same problems on 360?