StarhawK
[img] http://i34.fastpic.ru/big/2012/0524/b2/f3c958d61e47d499019c2f12b32466b2.png [/ img][b] Developer: [/ b] [url = "http://www.lightboxinteractive.com "] LightBox Interactive [/ url], [url =" http://www.worldwidestudios.net/santamonica "] SCE Santa Monica Studio [/ url]
[b] Publisher: [/ b] Sony Computer Entertainment
[b] Platform : [/ b] PlayStation 3
[b] Release date: [/ b] May 8-11, 2012
[b] Genre: [/ b] Third-person shooter
[b] Game modes: [/ b] Single-player, co-op, multiplayer (including split screen)
[hide = [b] Screenshots [/ b]]
[img] http://i.imgur.com/islP5.jpg [/ img]
[img] http://i.imgur.com/GzRhm .jpg [/ img]
[img] http://i.imgur.com/Qn4m5.jpg [/ img]
[img] http://i.imgur.com/HODSD.jpg [/ img]
[img] http://images.vg247.com/current//2011/05/18425Starhawk1.jpg [/ img]
[img] http://starhawk.webassets.scea.com/groups/public/documents/webasset/ starhawk-media-screen05.jpg [/ img]
[img] http://starhawk.webassets.scea.com/groups/public/documents/webasset/starhawk-media-screen06.jpg [/ img]
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[ hide = [b] Screenshot of split-screen game mode [/ b]]
[img] http://i38.fastpic.ru/big/2012/0524/1f/bf53dcd60f331f35c4f964aef9a2051f.jpg [/ img]
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[hide = [b] Arts [/ b]]
[img] http://i.imgur.com/9ZUl1.jpg [/ img]
[img] http://i.imgur.com/264ev.jpg [/ img]
[img] http://i.imgur.com/gwuZI.jpg [/ img]
[img] http://i36.fastpic.ru/big/2012/0524/c4/95ed6e2fe5299494245919ef4a3df5c4.jpg [/ img]
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[hide = [b] Box art [/ b]]
[img] http://i34.fastpic.ru/big/2012/0524/07/614d73fa842b399831cf252991c56b07.jpg [/ img] [img] http: // i38 .fastpic.ru / big / 2012/0524 / f8 / 7f64b91fbff158e5196874525b8fe2f8.jpg [/ img] [img] http://i38.fastpic.ru/big/2012/0524/91/653be60efd4481bd7b51987f3866c191.png [/ img]
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[b] Video: [/ b]
[media] http://www.youtube.com/watch?v=0hSAes_IRTY [/ media]
[media] http://www.youtube.com/watch?v= 64PTsyzCqVs [/ media] You can
watch or download a lot of HD gameplay videos here:
[url = "http://gamersyde.com/news_our_videos_of_starhawk-12819_en.html"] http: //gamersyde.com...k-12819_en .html [/ url] Modified on May 24, 2012 by Wurz-7
reissued, corrected, supplemented
The Ancharted boxes will contain beta codes
[img] http://farm7.static.flickr.com/6044/6236070396_a32ee2dbcd.jpg [/ img] The
Europeans will probably get a ride.
Everything is very cool: weapons (the shotgun is simply full of power here), construction, maps, mechanics, grafon. The only thing that is still depressing is that their planes made them very clumsy and somehow heavy in the air (in comparison with the warhok).
And of course, to play on such cards in such an epic strategist-team wargame - 8x8 does not insert at all (I will return there cada will screw 16x16)
Played the online beta ...
Guys, this is very cool ...
All this construction, everything is so coolly done
Yes, everything is great, and the level has been raised a lot since the days of Vorhok. But the balance in construction seems to me so far shaky. Especially when you can fly into the enemy base on an airplane, stuff them with guns and factories there and escape.
[quote name = 'dharlequin' timestamp = '1328597648' post = '2506369']
But the balance in construction seems precarious to me so far. Especially when you can fly into the enemy base on an airplane, stuff them with guns and factories there and escape.
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sorry for offtopic. it's like in TF2, when it just came out, there were Russian servers with a jump (you press the space bar and an endless haircut). 2 inja with guns and teleports near the Enemi base and everything is ok))))
I downloaded it a few days ago, and played it all morning. Super of course, although I did not expect it, everything is very cool. Santa Monica is annealing, first clowns with burning hair, now a first-person space strategy. I don't even know what to want more. It also seems to me that thisted metal and starhok have the same engine, although FIG knows it, it will be necessary to read it, maybe the filters are just similar.
You fly, run, race, build and always shoot, great, action.
[b] [member = dozensnake] [/ b], [url = "http://en.wikipedia.org/wiki/SCE_Santa_Monica_Studio"] http://en.wikipedia.org/wiki/SCE_Santa_Monica_Studio [/ url]
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publisher
Santa Monica is not a publisher, but a curator, they help almost all of Sony's partners, and sometimes other internal studios (look at the situation with TLG).
During the day I finally downloaded Starhawk (and this is with a very fast internet, thanks to Sony for their services), and now I cannot join all the games> <
I launched the beta, the third time I was able to get to the game (well, ok, beta), landed, felt the cool "<20fps" dynamics of the game, shot some robot and flew out again.
I'll wait until better times. The brakes are almost at the same level as the first cruise on the PS3.
I suppose played in 480p
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although if you do not see 20 fps in a crisis (which are confirmed by Digital Foundry), then naturally you and there are no brakes.
Well, also considering that in cruise you only reached the ship on PS3.
[quote name = 'dozensnake' timestamp = '1330400889' post = '2539933'] probably
played 480p
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although if even in a crisis you don't see 20 fps (which are confirmed by Digital Foundry), then naturally you have no brakes here either.
Well, also considering that in cruise you only reached the ship on PS3.
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Why 480? In 720 it is natural, as in everything.
Well, it’s probably necessary to say that in Krisis there are not brakes everywhere, but only somewhere there. Because in all games, somewhere, somehow, the FPS sags. In general, what I saw in Krisis went without brakes.
Well, not to the ship, but a little further there.
But I don’t deny that there is more FPS in Starhock as a whole than in Crisis, but neither there nor there I saw something that could be called brakes.
Yes, no, the game is clearly going somewhere in 15-20 fps, you can't argue with that.
I didn't roll in the beta, everything is lurid like that. I still have to accept that multiplayer as a whole is not for me (
[quote name = 'Evgeny Mirkin' timestamp = '1330410624' post = '2540022']
No, the game is obviously going somewhere in 15-20 fps, you can't argue with that.
[/ quote]
Well, I would argue here.