Pirate Cheat (Escape from Tarkov)
Hello, can anyone know some good pirate cheat?919SP,
yes, I just took the launcher in the folder and the server was everywhere at the end of the number 1, I removed it and SPT-AKI earned
BlackTigerTK
Ok, thanks for the idea, I'll try it, I'll write back the result. The size of the backpack has been changed by the developers. I'll try to change the size of the backpack through the backup, because now there are at least three of these clogged with loot. P.S. Can you give me an approximate name for the mod?
919SP wrote:
The size of the backpack has been changed by the developers.
This is not true. Judging by the picture, this is this backpack -
Spoiler
Judging by the description of this backpack on the Escape from Tarkov Wiki, its size is 5x6 cells. Similarly, we see in the items.json file for this backpack:
"cellsH": 5,
"cellsV": 6,
This is just the size of the internal storage of the backpack.
So changes could be made by whoever made the build, if it is used and not the official SPT-AKI resources. I edited the sizes of all the backpacks in the items.json file - none of them had such large sizes. Starting from version AKI 2.2.0
919SP wrote:
can the name of the mod be at least approximate?) The
mod is called BigBackpacks.
919SP wrote:
now there are at least three of these filled with loot.
I don’t need to remind you :-) that before changing the size of the backpack, all loot from similar ones must be removed? :-)
BlackTigerTK
Of course, backups are everything) PS the assembly was stolen from the first available APPR thousand DEVIL resource, so I didn’t even know that there were also assemblies) PPS backpack was accidentally found at a flea market for 80 lyams.
Hello everyone, tell me which Mod Manager is better to use? I always get an error like in the screenshot. I updated everything. All mods that I tried in the server with an error.
919SP It's
better to use links from the official discord channel of the SPT-AKI project. Earlier in the next topic, I gave a link to a permanent invitation to their channel. They can download the latest client that will work with the current official release of SPT-AKI. Plus they spread the torrent on AIO - this is a ready-made kit. I do not use builds from other sites. All things at the flea market should also be described in the items.json file in templates or through mods. In any case, there are no such backpacks in the official AKI :-)
RiskoBaHo wrote:
Hello everyone, tell me which Mod Manager is better to use?
What is the point of using a mod manager? Unpack the mod archive into the appropriate directory - that's all. No managers are needed. The main thing is to follow the rule usermodsMod Foldermod files
ruspeed123456
Hello! charging speed-in skills ;-) put all the skills on 5100 and rejoice :-) my drobash charges faster than the store of a simple player ;-)
Or do you mean, the speed of charging patricks in the store? if so, then yes! there are problems with this ... it’s especially sad to wait for stores to charge 50 or more patricks :-( and this is taking into account the pumping of work with stores to the max :-(
VALCAT97
What's the actual problem with finding magazine models in the item file and setting the ammo charge stats to -50? Will charge in 5 seconds.
VALCAT97
Go to the Items.json file, type in the search, for example, store 6L31 and look for the line in its description "LoadUnloadModifier" This is the discharge charging speed.
BlackTigerTK Hello
again) krch editing items.json at these addresses did not work. when you start the game, they return to their default values. Similarly with the bigbackpack mod. If the files are edited, the mod returns to the start files in the same way, despite the fact that the notepad ++ writes that everything was saved successfully. After closing the server, notpad is informed that the files have been changed by another program and offers to update. Values ​​are returned to default. About the fact that the backpack is not added by the developers. I play on patch 12.11. in the billbackpack mod for this patch, this backpack is there and with exactly these parameters, so it doesn’t look like a custom one. the mod was downloaded from the site spt aki.
H:Escape from TarkovAki_DataServerdatabasetemplates
H:Escape from TarkovAki_DataServerdatabaselocalesglobal
Little comes to mind is 2 vars, but I don’t know where to dig.
1. custom change the screen resolution to reach those items that do not allow you to put a backpack on the doll. (Built-in in the game do not fit, checked)
2. remove the restriction on the transfer of objects by the doll. (I believe that it is possible to weed out and localize the place where they are registered through the restriction to carry the amount of money in your pockets (“the limit of items in the inventory will be exceededâ€), but I’ll never know where to look for it). IMHO the second one is more promising, because my monitors are morally obsolete and somehow pervert with pixel hunting ... it will be difficult (it turns out you need to increase the vertical scan of the image by about 2.1 times).
UPD: "Inventory Errors/Exceeded the maximum limit of item {0} in the inventory ({1} max)": "The limit of items in the inventory {0} will be exceeded, maximum {1}" if you have an idea where inventory errors can be written, that would be great.
UPD2: through the search did not give results. json files do not contain errors and limits. Question. What is the reason for the situation that when you make changes to the files after the server is started, they return to the values ​​before editing?. maybe after all, through the size of backpacks, it will fail if you defeat this auto-return to default values. (with the character's stats there was the same story: I edited everything ok, went into the standard game, open the standard file)
919SP wrote:
Regarding the fact that the backpack was not added by the developers. I play on patch 12.11. in the billbackpack mod for this patch, this backpack is there and with exactly these parameters, so it doesn’t look like a custom one. the mod was downloaded from the site spt aki.
Somehow I can't believe it... here is what is written in the README.md file in the mod's archive:
SpoilerEvery backpack has 6x9 container size.
Backpacks with multiple grids have been converted to single 6x9.
Removed filters & speed penalties from backpacks.
I hope you don't need to translate.
919SP wrote:
Question. What is the reason for the situation that when you make changes to files after starting the server, they return to the values ​​before editing?
And before editing the server and the client are closed? The same goes for editing a profile. Both the server and the AKI client must be closed.
919SP
Ha, yeah, 6/50! This is some other mod, not the one I downloaded, in the mod that I have, there is no config.json file:
Spoiler
Judging by the path in the editor header, you are editing in the temporary directory that Rar created. After closing it, all files there are usually deleted.
Spoiler
How do you even launch the game? Tell me step by step starting with downloading the archives.
BlackTigerTK
directory is temporary, because the config is opened via the clipboard. unpacked directly from the archive to take a clean picture. From the folder of the game by the time of writing the post had already deleted everything. I believe that either the mod mirrors the existing backpacks in the server files, or ... on some version of the client there was such a test version. By the way, I also have yellow tester balaclavas. like they shouldn't be.
n-yes, it turns out the author of the mod also matters) I was given a mod from Nootropix in the search engine. I'll try to find the one you have. Below I'll paste what editing files looks like in "Normal Mode"
P.S. this backpack is also in spt-like editor
a backpack in the editor
Spoiler
as an edit files
Spoiler
file attributes are also exposed. if you change something and do not start the server, then everything remains as it was. run client or server-changing.
about launching the game.
1.eft server
2.eft launcher, I'm waiting for the server database to be initialized, the client to start, and that's it. shortcuts on the desktop, game files on disk H (my file washer). so the presented path (by the way, I guessed that pay attention) is an unpacked file for the screen purely from the archive, I will find a backup mod from the specified author and unsubscribe.
UPD: downloaded and installed the mod. the server gives an error, as with an inappropriate version. I'm playing on an outdated patch, I guess.
Spoiler
krch while I'm looking for a way to remove restrictions on the transfer of money and other items by the Persian. it's written down somewhere. for the sake of the experiment, 500 thousand rubles were thrown into another similar backpack. now, due to the same mistake (you can wear no more than 280 thousand rubles "inventory error"), he does not want to wear it. so I think it would be more logical to look for these restrictions. at least get in touch with the battlestates themselves and ask for advice on where to look for this happiness.
about returning values ​​to default in other similar situations, similar things happen (sometimes I work with a database on mysql , it’s also not clear why, but not as stable as here, despite the fact that all the “read-only†attributes are removed or were not originally set)
919SP
Now it's clear. What can I say. Your AKI version is very old. The current version is 2.2.3 and 2.3.0 is already in development for the client version 12.12.15.17107, I'm just trying to crawl onto this kit now.
Try to download the latest version from the official discord server of the SPT-AKI project. There, in particular, there is an AIO kit that is essentially ready for work. True, most likely, there will be a problem with the transfer of the profile. Although it can be solved.
Considering that you also have a similar problem in other applications, it can be assumed that the problem is in some kind of hard disk content control programs or antiviruses.
919SP
Personally, I realized that buggy or unsatisfactory mods are simply not to be used. Because moving to new versions, some mods may not fill up the profile, or cause an epic bathurt (for example, when 80% of the keys from the 10x10 mod key holder disappeared).
And it seems to me that running along the takrkov is much more interesting than running along the lines of * .jons files.
BlackTigerTK Just
looked on the discord until
12/12/16909 BlackTigerTK wrote:
12/12/15/17107, I'm just trying to crawl to this set now.
Or is it already posted somewhere?
deep1tone wrote:
simply do not use mods that do not suit
you If the mod is not needed, then there is no point in loading it ...
deep1tone wrote:
for example, when 80% of the keys disappeared from the modal key holder 10x10
Hmm, nothing was lost during updates, although, maybe, I just didn't notice? :-) True, I don't seem to have a single "fashionable" container ... all standard, but with an extended mod size.
deep1tone wrote:
on discord so far 12/12/16909
Yes, this is still a version for the official release of SPT-AKI 2.2.3. I downloaded from the game branch on the cs.rin.ru forum, they periodically post links to download the official game clients and test versions of AKI, which the people themselves collect, the source codes are freely available.