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Vina sora 18.09.21 10:24 pm

Lair

[color = red] LAIR [/ color]
Publisher: Sony Computer Entertainment
Developer: Factor 5
Genres: Action
Platform: PS3
Release Date: September 2007
Screenshots [url = http: //media.ps3.ign.com/media/761/ 761161 / imgs_1.html] http://media.ps3.ign.com/media/761/761161/imgs_1.html [/ url]
[b] Video [/ b] [url = http: //www.gametrailers. com / gamepage.php? fs = 1 & id = 2657] http://www.gametrailers.com/gamepage.php?fs=1&id=2657 [/ url]
[img] http://img230.imageshack.us/img230/ 8711 / lairscreen18lg2qs8je.jpg [/ img]
[img] http://img230.imageshack.us/img230/3979/lairscreen27bc4ps6zw.jpg [/ img]
123 Comments
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O
Observer 18.09.21

This really impressed me. The large-scale war with the dragons ... The flight is simple. What kind of water, and indeed the graphics ... If you also consider that this is just Alpha ... In general, a class. 100% hit will be.

[color = green] [size = 75] Added after 1 minute 15 seconds: [/ size] [/ color]

By the way 1080p @ 30fps something is doubtful ...

k
kor1fey 18.09.21

Awesome: up:
When does it come out?

[color = green] [size = 75] Added after 17 minutes 22 seconds: [/ size] [/ color]

One minus noticed, or rather heard - when a team attack, it seems as if they are talking on the radio: lol:, everything is clearly audible , without much emotion ... I hope they will fix it.

O
Observer 18.09.21

Well, you can find a lot of minuses there ... In the final version, everything should be fixed and I hope to improve. One thing is clear, we are waiting for a hit. The scale in the game is felt. Some colossuses are diving, flying ... Generally cool. then dragged)

k
kor1fey 18.09.21

Yes, everything looks amazing - the scale of the battles, the special effects, only the Lord of the Rings painfully resembles (film) ...

d
derek 18.09.21

the graphics in the game are good! but the gameplay itself is somehow not so hot ... quickly get bored IMHO. it would be better if the game remained on the Wii ...
there the controller still decides - and it would be more interesting to play ...

k
kor1fey 18.09.21

[b] derek [/ b], flying with gyroscopes is also a good alternative.

g
gravemaker 18.09.21

what does wii have to do with it?

G
Gg warrior 18.09.21

Cool video: up:
[b] moadib [/ b],
[quote] painfully the Lord of the Rings reminds [/ quote] And what, is it really bad?
[b] gravemaker [/ b],
The fact that to play Lair [b] derek [/ b] 'you still have to take PS 3: mrgreen:

M
Mushishi 18.09.21

[quote name = "moadib"] One minus noticed, or rather heard - when they attack in a command, it seems as if they are talking over the radio: lol :, everything is clearly audible, without much emotion ... I hope they will fix it. [/ quote]
Yes, yes ... I also paid attention to this. The impression is as if fighters are flying)

C
CrazzyMan 18.09.21

looked super! : shock:
and it's only alpha.
The game is so large that it was easy to make an MMO. : shocked:

D
Don reba 18.09.21

The water and landscapes are good. The rest, after all, is only slightly above the level of the first XBox. Sprites, low poly geometry, low resolution textures, minimal effects. Very weak. It is clear, of course, that large-scale battles are encountered in the game, but they could work a little more on nearby lods and effects.

O
Observer 18.09.21

[b] Don Reba [/ b], This is not the final version yet. I think they will finalize ...

d
derek 18.09.21

[b] gravemaker [/ b], originally the project was developed for Wii ...

C
CrazzyMan 18.09.21

[b] Don Reba [/ b], alpha, alpha, read the preview on ign. =) by the

way, a credit interview - [url = http: //blogs.mercurynews.com/aei/2007/04/qa_with_factor_5_chief_julian_eggebrecht.html] http://blogs.mercurynews.com/aei/2007/0 ... recht. html [/ url] =)

I hope now no one doubts that we will have hits on ps3? =))
And all games like Uncharted, Heavenly Sword, Lair, Ninja gaiden sigma, etc. (which will be released this year) are far from empty. :)

d
dobrogelatel 18.09.21

weak graphics and frankly boring gameplay: dn:: dn:: dn:

sorry, I expected the best from Factor 5

C
CrazzyMan 18.09.21

zs I especially liked the moments where the action slows down, the dragon's muzzle is clearly visible and it looks super. : love:

d
dobrogelatel 18.09.21

by the way, the meager graphics are most likely due to the introduction of 1080p, thus Sony wants to increase a small list of its fullHD games

C
CrazzyMan 18.09.21

after watching the last, new videos ... one word
came out from me .. F [ETNM! : shock: just ah @ uet! : shocked:

Developer Walkthrough Pt. 1 and 2:
[url = http: //www.gametrailers.com/gamepage.php? Id = 2657] http://www.gametrailers.com/gamepage.php?id=2657 [/ url]

q
qdash 18.09.21

Don't need 1080p, give a perfect 720p picture! Ahh damn I'm so looking forward to Lair, I don't want to be screwed up in pursuit of a number. : roll:

G
Gera 18.09.21

In an interview with the developers of Lyre, you can find things in general explaining the curvature of ports from 360 to PS3 In general, a different approach to accessing memory and processors requires a separate approach and it turns out to be orientated at PS3, then it is easier to port to 360, but the best result is given by an exclusion that is sharpened only for one console and Leir proves this
[url = http: //blogs.mercurynews.com/aei/2007/04/qa_with_factor_5_chief_julian_eggebrecht.html] http://blogs.mercurynews.com/aei/2007/0 ... recht.html [/ url ]
Q: How do you look back at this point on the differences between the PS 3 and the Xbox 360?
A: You'll have a hard time if you port without having a PS 3 game in mind when you created the 360 ​​version. That is where a lot of complaints are coming from. They created the 360 ​​engine with a unified memory architecture in mind, with the embedded frame buffer with its advantages and disadvantages, and not thinking too much in early stages about multicore. If you try to get that over to the PS 3, you're in for a bad surprise. [b] The PS 3 is all about streamlining about the two different memory pools. They are separate. You don't have to do tiling because you don't have an embedded frame buffer [/ b]. [B] All of these advantages of the PS 3 turn into disadvantages if you don't start making your game on the PS [ / b] 3. Hence the griping. If you create first on the PS 3, it is pretty easy to port it to the 360.

[quote] after watching the latest, new videos ... only one word escaped me ..
F [ETNM! just ah @ uet!

Developer Walkthrough Pt. 1 and 2:
[url = http: //www.gametrailers.com/gamepage.php? Id = 2657] http://www.gametrailers.com/gamepage.php?id=2657 [/ url] [/ quote]
Well, surely GeoV is no longer a standard of graphics on such a scale !!! with affinity detailing and textures !!! finally breakthrough PS3 !!! : encore:
[url = http: //www.gametrailers.com/gamepage.php? id = 2657] http://www.gametrailers.com/gamepage.php?id=2657 [/ url]
Developer Walkthrough Pt. 1 HD