Sin and Punishment 2: Successor to the Sky
Developer - TreasurePublisher - Nintendo
Platform - Wii
Release date -
JP October 29, 2009
NA Q1 2010
EU Q1 2010
Genre - Rail shooter
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First estimates:
Famitsu - 8/8/8/7
Eurogamer Italy - 10/10
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corrected
on vgchart means incorrectly written
ps. video from the game
[youtube] http://youtube.com/watch?v=H4upLY4GT-s [/ youtube]
I already played. a very difficult game. I can’t get through. I need a partner. demons souls sucks. and so cool. perfect for gunlight!
[b] albedo [/ b], harder, for example, Ikaruga?)) However, Treasure's games made all the pads hit the floor or wall: gigi: the
only thing I don't like is the design of the main characters. some freaks: brash:
Well, in the gameplay they look pretty
and in the screensavers not very much.
Ikarugu never went
unrealistically difficult: oops:
[b] SoulGrabber [/ b], whatoooooo ????? What a tasteful word you have ...
Yasushi Suzuki is incomparable.
How can this be called ugliness ?? F *** K ???
[img] http://i081.radikal.ru/0911/3c/9c9da1b0aac7.png [/ img]
[img] http://s60.radikal.ru/i167/0911/e5/4863cb5f91b8.png [/ img]
But by the way, a comparison of the early version and the final
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[img] http://i037.radikal.ru/0911/61 /7cbb234503b7.jpg [/img]
The first part on the N64 is very stylish, 3D and design with soft colors is mesmerizing.
[b] NINDO [/ b], the arts are cool, just three low polygonal faces look dumb. and it's not even about the power of the console, but apparently the three de modeler did not try very hard to display their faces (((
[b] SoulGrabber [/ b], [b] ACE [/ b], but, well, in the game))) This has nothing to do with the metro 8): gigi:
art
[img] http: //www.the-nextlevel .com / media / wii / sin_and_punishment2_ / sin-and-punishment-2-artwork.jpg [/ img]
[b] NINDO [/ b], esesna about the game, not to
play arts Judging by the videos and screenshots, except for the faces, the graphics in the game itself are very beautiful.
The design of the main heroes in the game is so-so. It is just unusual, and it looks like it’s too simple. I’m in ikarugu or something like playing on a dream. I don’t remember. But it’s awesomely difficult. Each boss needs to be studied. At what second he will shoot where-to learn the darkness .plus there not only shoot, you can also beat with a sword in the vicinity. 1 part was on n64. I also have. there is generally hell. very crooked control.
The game is god. The action is never-ending. And as always, Treasure has 3 difficulties like 3 games. I didn't expect that they would be able to surpass the first S&P, but they not only surpassed, but raised the genre to new heights. I advise everyone. Nintendo needs to buy a Treasure !!! : sad:
ooohh. the reviews are encouraging.
We are waiting for the European release. eight)
Eurobox:
[img] http://i43.tinypic.com/16lfijd.jpg [/ img]
[url = http: //www.eurogamer.net/articles/sin-and-punishment-successor-of-the-skies -review? page = 2] Eurogamer - 9 [/ url]
[url = http: //www.edge-online.com/magazine/review-sin-and-punishment-successor-to-the-sky] Edge - 8 [/ url]
[url = http: //www.revogamers.net/analisis/sin-punishment-successor-of-the-skies-640/1.html] revogamers - 9 [/ url]
[url = http: / /wii.nintendolife.com/reviews/2010/05/sin_and_punishment_star_successor_wii//NintendoLife - 9 [/ url]
Zadrotstvo is terrible, ikaruga is resting, and indeed IMHO is the most difficult shooter EVA)) I
don't understand how to bring down the boss in the 1st level (not in the prologue). it becomes vulnerable only for a few seconds when calling 4 bombs, but only a few percent of its life can be removed from it with a machine gun. bombs can be thrown into it in the return line and removed 1/6 of the health ... only it turns out to be done once from the 20th :? moreover, this attack with blue balls, from which there is simply nowhere to go: sad:
[quote name = "SoulGrabber"] I don't understand how to bring down the boss in the 1st level (not in the prologue). [/ quote]
phew, I'm not the only one who died on the first boss. There are two of us! : gigi:
today I started playing)) set the level to hard: gigi:
guys - I passed (and pretty quickly) the final boss of the first level (it's not about the prologue, of course)))
which makes me really happy in this game - everything is very logical, and if you turn it on attention - everything, even the "tightest" doors seem to open))
so with this boss - it's really not difficult) try all the weapons in different situations, if you don't enter, look where and how the attack is going - it will become clear what is needed to do at a specific moment.
[color = green] [size = 75] Added after 49 minutes 3 seconds: [/ size] [/ color]
[b] SoulGrabber [/ b], faaaakkk, the boss you described was not the last boss of the first level)))
the last was a huge creature in growths, flying through the tunnel)
killed him when he himself had only two units out of a hundred (he mastered it on the third attempt), epic battle and epic toy)))
[quote name = "frukt"]
so with this boss - he is not really difficult) [/ quote]
Elementary: oops: His bombs remove a lot of health from him. 5-6 bombs and he's a corpse.
[quote name = "frukt"] the last was a huge creature in growths flying through the tunnel)
killed him when he himself had only two units out of a hundred (he mastered it on the third attempt), [/ quote]
20 units out of a hundred on the second attempt: gigi:
PS on normal: gigi:
The game fries with drive :)