New races (Craftopia)
From September 30, it will be possible to play in the game not only for people, now elves and demons will become available to the player. But what bonuses they will have is unknown.The buffs will be funny. Taking into account the Early Access and the peculiar curvature of the developers. Honestly, I was crazy when I saw the construction system. You stupidly put the floor and all the grass sticks out through it. Then when you build on the slope, it also looks stupid. Half of the content for 2020 did not have any crafting capabilities at all, nor the models themselves. That's why they were on the list of craftable items, krinzh!
I've already learned about the buffs. They are very small, especially at level 1.
Elves have 2 or 3 units more mana than humans instead of 5% and just as much less life, plus a penalty to experience and physical damage.
Demons have 2 or 3 units more life than humans instead of 5% and just as much less mana, plus a penalty to experience and magical damage.
Seriously, people from the very beginning at level 1 have 105 units of mana, 5: from this number it is at least 5 units of mana, and not 2 or 3. The developers of the game clearly do not know how to count or lie in the description.
In addition, there are also buffs, the very first one is available at level 15, and the last one at level 45.
There is also a second buff, medium, but it was not possible to read its description - it, like its description, is written in hieroglyphs alone, without numbers and percentages.
Bonuses elves
max life -5%
max mana + 5%
increases physical damage -3%
slowly growing (0.9 experience gain)
at level 15 increased damage done by arrows + 6.2%
at level 30 increased magic damage done + 5%
at level 45, mana regeneration will be 0.5 mana / sec.
Demon bonuses
max life + 5%
max mana -5%
increases magical damage dealt -3%
slowly growing (0.9 experience gain)
at level 15 increase unarmed
damage dealt + 3% at level 30 increases damage from melee skills + 5 %
at level 45 will receive 1 life / sec regeneration.
I remember the developers promised to introduce the elements into the game at about the same time as the new races, but what this meant is unclear. Islands with a natural impact have been introduced into the game for a long time, the last of them - I think the Winter or Ice Island was introduced at the end of winter or at the very beginning of this spring.
People, lightning and wind spells have been in the game since September 2020.