What about the graph? (Far Cry 6)
What's with the textures? I have one such problem?Shizzz04
From technical tests excerpt
Some textures on PC may not load correctly and display at a lower resolution than on PS5 / Series X.
How much video memory? Are HD textures included? If so, the game needs at least 16GB of video memory to load them
Shizzz04
https://www.ubisoft.com/ru-ru/help/far-cry-6/gameplay/article/recommended-configurations-for-higher-resolutions-in-far-cry-6/000098976
Krivoruk ubeisoft as always in their repertoire.
chaospaladin wrote: the
game needs at least 16GB of video memory to load them
it looks like a raid array of superfast ssd will not wash in loading textures on PeKa, a lot of frames, vram. pitch-pitch
HD textures must be turned off - cards less than 10 GB give out soap and non-load. Perhaps they will correct it later.
Jay C
I have normal textures. Unless you like anti-aliasing. With TAA, distant objects soap a little, and with SAA near solid ladders.
2080 super and a friend of 3070 has the same problem. I hope at least users will find a loophole, otherwise I don't want to look at textures in 480 resolution at all
The problem is that the game requires a fabulous 16 GB, I have 3080 10 GB and also some textures are not loaded, but 45-70 fps in 4K ultra, HD textures, ray tracing, in short everything is in the ceiling. At the expense of 45 fps, in my main camp it falls, the card is loaded into a hundred square meters, it's a pity that the percent does not load 10-15% (i9 9900kf), they need to distribute the load
That is, even if you buy yourself a 3080ti with 12 GB, then you still won't have textures lol.
I'm more interested in how to turn off chromic aberration and depth of field? I hate these settings, but they are shoved everywhere
playing on ultras at 1080p
PS: turn off DXR shadows and reflections and textures will heal