Aiming like in shooters. (Counter-Strike: Source)
I'd like very much to have aiming in the counter, as in CoD MW2, MW, and other games.Please drop the link if anyone has it. VERY NECESSARY !!!!!
Sorry if you were upset and thought there was a link to this aiming here.
noob creates Nubian themes ... it happens ... but let's not be offended by him, otherwise he knows mats ... xDD (he is already 14) ..
Nah, how can it be ... well, so that there is a separate button for turning on the sight and naturally off, and not instead of the jammer-aiming.
Only there is no such thing in Sorsa. I hope this will be implemented in the engine in the third episode. Then maybe a new version of cs will be released, and people will finally stop shooting from the hip. Although ... srach will rise again, in July the KCC was updated globally, so what a stench has risen on the forums.
And why is it needed?)
It has never been, since the very first HL, and it is not necessary)
For realism, of course. How long can you shoot from the hip? Although, again, the stench will rise. There will be "fathers" again, the prophets of the doom of CSS and just trolls. And again there will be a mess, petitions ... Again, the little people will have massive attacks of pseudo-cattle-patriotism (in the style of "if you are not a corrupt brat, sign against the new cantra ..."). Although ... let's wait for Half-Life 2: Episode 3, and then we'll see.
Storminder
I agree with you.Bliiin pliz developed ... I hope you will make the function to shoot not from the hip but through the scope.
Although ... the Steyr Aug and Sig-552 have an aiming mode, but it is rather poor - just zoom in on the picture. Theoretically, it would be possible to create an animation of approaching the weapon to the face and hang it, say, on the right mouse button. But this animation still needs to be done for each weapon and crammed into the game. For example, in the form of a mod. Although, again, "the atmosphere, old, kind, sincere, blah-blah-blah-blah-blah .... will be lost."
In Garry's Mod, this is partially implemented:
Except for weapons using an alternate attack. In fact, shooting is not so convenient: the weapon jumps a lot, and on some models the sight is significantly shifted from the crosshair.
Hello, we were able to do this recently. Unit minus will not let on the server, but you can just understand it. The link is here: