Death claws don't come (Fallout Shelter)
Who can tell you why the Deathclaws are not coming? Hanging task "Survive 6 attacks of Deathclaws without losses". Radio 3 stations with 3 rooms are working. I drive crowds of people through the door, but there are still no claws (although the raiders have already got197 people and 95-100% happiness. Maybe something is wrong here? Maybe they are afraid of a bunch of people?))
You need to rejoice. otherwise they will come and put to death everyone and everything. And the task can be reset.
Well, in human language he asked ... Why rejoice if they do not come? I want a lunch box.
I dropped the task - during the day I still come across for 5 days in a row. And since it was that all the tasks were reset to zero ((You can
survive without losses if there are TOP Persians (50 lvl) with normal downs on the first floor. Even when there were no fluff norms, at 6-8, the claws died on the 2nd floor and without losses ...
sookkoob
already wrote about this, that after the update on the normal mode they are gone for a long time, I managed to arm two floors of norms, then only they came and ran to 3 rooms only))) in survival mode, in addition to raiders, 5 pieces each, the crowd also runs claws and even armed people run after them all over the shelter to beat them down, already 4 times I start to revive the population of the shelter with a minimum of people)))
Malice
For me, the meaning of the game is lost if you use the
Caesars cheats
If you have a problem with the Claws, get everyone out of the radio room and they will not come
They say in truth: "Be afraid of your desires" ... I
started on hardcore. Well, I think I will not put the radio station, whatever the claws come, hardcore. I breed like rabbits, raiders walk in droves for 5 people. With them I did not dress up badly, everything is fine ... And here on 38 residents (12 of whom are pregnant) - are! At 38, Karl! I was shocked! I was lucky only that there was an ordinary gatlig, which fell out of the lunch box, and he went from hand to hand until the 4th floor. And there were no losses.
In general, I like it more on hardcore. You have to be so perverted ...
I continue to play the chordcore. With the advent of this task, claws come extremely rarely. Yesterday - not once. Today - once.
Claws come if you send inhabitants to the wasteland more often. You can just drive one back and forth and the claws will definitely come.
As soon as I go into the game, making a call to the inhabitants through the radio studio, and the claws of death are already there. this is a regularity) I survive their attacks without problems. in the first rooms after entering I have all the inhabitants of level 50 and in power armor. usually they do not break through the second room)
I noticed this pattern for a long time. As soon as some task appears to eliminate something, well, for example, there is a fire, mole rats, radroaches, dezclaves, etc., so these events immediately become a rarity, even if you farm unsuccessful rushes.
The whole point of the game. You need to kill some mole rats without loss for lunchbox.
Me: Ah, well, it's easy, I have one laboratory room there, a specialist for farming unsuccessful accelerations.
Game: HERE FUCK YOU, I'll shove you radroaches and fires!
Me: With grief in half, but I did it. So, now I have a task for ... fires ... And so, let's get started.
Game: ... gee-gee-gee ...
Me: YOUR MASH, stop spamming melee rats, they have been crawling out 10 times in a row !!! Where are the fires, eh ?!
Game: BUGAGAGAGAGAGA!