Inadequate respawn of opponents (endless) (Far Cry 6)
Hello everyone! At first I thought that the location was buggy and therefore the opponents would respawn indefinitely in certain places. I cleaned the territory, walked 50 meters (literally, the location disappeared a little from the minimap), I come back and again people are standing in the places where I just cleaned everyone. And so it is repeated in many locations (not plot). I'm playing on Challenge difficulty, but I don't think it's because of her. It's just wildness when you run 50 meters back and forth and chelas appear endlessly.Has anyone encountered this yet? It's just that in the first 4 hours of the game, there were already 3 locations where it is simply impossible to clean up or somehow stop the monotonous spawn at the same places of the opponents.
Now you can only capture the points marked on the map (bases with a large rectangle and small block posts), in other places opponents will compete endlessly, this is normal.
Hctaw
I was not talking about capturing points, but about the fact that the enemies respawn 15 meters away instead of the corpse of the enemy killed 10 seconds ago. It is not adequate that you run on 20 KVM maps and can endlessly kill hundreds of enemies.
Why run away and come back? Well, yes, it happens that he left the place and remembered - he forgot to do something there, or he just got stuck in the wrong place. So this is the inadequacy of the gamer, not spawn. There is no reason to stagnate in the game.
hah, yes, they spawned right in front of my nose. and it's also funny that many enemies can withstand a direct hit from a bazooka. reminded division, where you need to spend a clip on each bum in a jacket. typical ubisoft.